Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Vindicta - Item timing/build path issue: review this pattern in replays before treating it as causal.
Every modeled hero has a usable item-timing path.
These heroes have a readable item-timing pattern to compare in replays.
Matches tested: 50
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 68% | 18 purchases | 26:51 | |
| 59% | 25 purchases | 16:23 | |
| 56% | 23 purchases | 12:15 | |
| 56% | 23 purchases | 1:04 | |
| 54% | 15 purchases | 15:34 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 33% | 17 purchases | 24:57 | |
| 34% | 24 purchases | 17:06 | |
| 36% | 16 purchases | 27:44 | |
| 40% | 48 purchases | 5:37 | |
| 42% | 50 purchases | 8:29 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 62% win rate | 16 matches | 22 kills | |
| 44% win rate | 16 matches | 24 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 35% win rate | 17 matches | 19 deaths | |
| 25% win rate | 12 matches | 19 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 41% win rate | 17 matches | 31 kills / 12 deaths |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.