Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Lash - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Graves - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Drifter - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Sinclair - Build structure issue: too many tier-1 items may mean the player stayed in cheap items instead of upgrading.
Pocket - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Every modeled hero has a usable item-timing path.
These heroes have a readable item-timing pattern to compare in replays.
Matches tested: 50
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 82% | 16 purchases | 27:29 | |
| 73% | 11 purchases | 32:26 | |
| 72% | 26 purchases | 22:48 | |
| 70% | 17 purchases | 31:14 | |
| 65% | 28 purchases | 6:34 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 37% | 11 purchases | 1:07 | |
| 42% | 19 purchases | 11:29 | |
| 48% | 21 purchases | 4:42 | |
| 48% | 27 purchases | 6:57 | |
| 51% | 16 purchases | 12:45 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 63% win rate | 19 matches | 19 kills | |
| 71% win rate | 14 matches | 16 kills | |
| 69% win rate | 13 matches | 20 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 8% win rate | 12 matches | 22 deaths | |
| 39% win rate | 18 matches | 20 deaths | |
| 44% win rate | 16 matches | 11 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| No overlap in the top picks. | |||
Matches tested: 50
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 62% | 21 purchases | 25:32 | |
| 58% | 23 purchases | 28:02 | |
| 56% | 9 purchases | 17:32 | |
| 54% | 24 purchases | 23:05 | |
| 53% | 21 purchases | 23:32 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 23% | 12 purchases | 6:43 | |
| 33% | 29 purchases | 6:10 | |
| 35% | 11 purchases | 12:01 | |
| 37% | 27 purchases | 11:43 | |
| 40% | 14 purchases | 13:11 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 62% win rate | 16 matches | 13 kills | |
| 50% win rate | 16 matches | 19 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 36% win rate | 14 matches | 21 deaths | |
| 36% win rate | 14 matches | 13 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 40% win rate | 20 matches | 19 kills / 15 deaths |
Matches tested: 50
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 67% | 19 purchases | 8:25 | |
| 66% | 20 purchases | 26:24 | |
| 65% | 12 purchases | 23:44 | |
| 60% | 33 purchases | 13:53 | |
| 60% | 13 purchases | 28:36 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 37% | 20 purchases | 7:01 | |
| 42% | 21 purchases | 23:24 | |
| 45% | 13 purchases | 14:06 | |
| 45% | 16 purchases | 18:28 | |
| 46% | 17 purchases | 27:09 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 60% win rate | 15 matches | 22 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 50% win rate | 18 matches | 22 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 62% win rate | 21 matches | 43 kills / 21 deaths | |
| 56% win rate | 18 matches | 28 kills / 21 deaths |
Matches tested: 50
Review note: Build structure issue: too many tier-1 items may mean the player stayed in cheap items instead of upgrading.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 60% | 17 purchases | 31:28 | |
| 54% | 17 purchases | 26:44 | |
| 53% | 13 purchases | 1:02 | |
| 52% | 12 purchases | 28:10 | |
| 52% | 32 purchases | 24:05 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 33% | 20 purchases | 16:13 | |
| 37% | 37 purchases | 11:17 | |
| 41% | 16 purchases | 8:50 | |
| 44% | 38 purchases | 1:14 | |
| 44% | 14 purchases | 24:46 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 73% win rate | 11 matches | 16 kills | |
| 58% win rate | 12 matches | 13 kills | |
| 75% win rate | 8 matches | 13 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 25% win rate | 16 matches | 14 deaths | |
| 38% win rate | 13 matches | 12 deaths | |
| 30% win rate | 10 matches | 18 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| No overlap in the top picks. | |||
Matches tested: 50
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 62% | 15 purchases | 31:45 | |
| 58% | 29 purchases | 10:28 | |
| 57% | 18 purchases | 1:06 | |
| 56% | 29 purchases | 5:12 | |
| 56% | 23 purchases | 8:34 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 36% | 16 purchases | 12:44 | |
| 40% | 28 purchases | 13:12 | |
| 43% | 20 purchases | 14:19 | |
| 43% | 37 purchases | 24:09 | |
| 44% | 39 purchases | 7:54 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 69% win rate | 13 matches | 15 kills | |
| 73% win rate | 11 matches | 14 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 31% win rate | 13 matches | 12 deaths | |
| 33% win rate | 12 matches | 21 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 43% win rate | 23 matches | 24 kills / 19 deaths |
Matches tested: 50
Review note: Review this hero in replays before treating any pattern as causal.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 87% | 22 purchases | 25:43 | |
| 80% | 24 purchases | 27:47 | |
| 79% | 29 purchases | 28:32 | |
| 78% | 26 purchases | 20:07 | |
| 77% | 32 purchases | 11:25 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 50% | 18 purchases | 3:00 | |
| 56% | 13 purchases | 19:56 | |
| 62% | 20 purchases | 1:08 | |
| 65% | 28 purchases | 8:37 | |
| 67% | 30 purchases | 10:20 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 64% win rate | 14 matches | 27 kills | |
| 60% win rate | 15 matches | 16 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 46% win rate | 13 matches | 5 deaths | |
| 40% win rate | 10 matches | 14 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 65% win rate | 20 matches | 20 kills / 16 deaths |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.