Deadlock is a multiplayer game in early development and streamers put their ttv in their names and that flips a switch in my brain to try extra hard in the worst ways but I mostly lose. Shiv is hard for noobs.

People say the game is too unstable with updates reworking the game and studying data on the game is useless. These people are wrong. Why? Because the core concept of items/heros do not change with small percentage changes (ex. Sprint Boots will always improve speed) and a gamer's play style is unique enough to form patterns tied to winning and losing games.


Studying the streamers below is my evidence of this.


But you may say Deadlock is 6v6 and studying a single person isn't right. If buying Spirit Resilience has a 15% win rate for you, you are not good against heros like this and need improvment in this area regardless of your teammates.

But past games are not accuracy to the current state of the game. You are right and I have put a half-life on older matches in relation to the date of the match to correct this.

Streamer Studied - Data Pulled

I've done the research on these streamers to figure out what makes them good or bad and how to beat them. Come back here whenever you run into them.


Surefour - 5/8/26