Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Wraith - Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
Venator - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Warden - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Lady Geist - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Mirage - Item timing/build path issue: review this pattern in replays before treating it as causal.
No clear item-timing split showed up for these heroes yet, so review item timing and replay context first.
Ivy, Yamato
These heroes have a readable item-timing pattern to compare in replays.
Matches tested: 50
Review note: Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 78% | 16 purchases | 24:18 | |
| 78% | 17 purchases | 27:56 | |
| 76% | 17 purchases | 12:21 | |
| 64% | 20 purchases | 25:47 | |
| 63% | 14 purchases | 26:25 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 22% | 14 purchases | 30:13 | |
| 30% | 10 purchases | 7:43 | |
| 35% | 15 purchases | 12:55 | |
| 44% | 16 purchases | 25:53 | |
| 45% | 11 purchases | 26:21 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 64% win rate | 14 matches | 31 kills | |
| 75% win rate | 12 matches | 17 kills | |
| 53% win rate | 15 matches | 17 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 44% win rate | 16 matches | 19 deaths | |
| 43% win rate | 14 matches | 16 deaths | |
| 38% win rate | 13 matches | 7 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| No overlap in the top picks. | |||
Matches tested: 50
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 69% | 17 purchases | 23:50 | |
| 61% | 11 purchases | 4:26 | |
| 61% | 24 purchases | 26:30 | |
| 57% | 26 purchases | 19:24 | |
| 56% | 15 purchases | 31:19 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 44% | 13 purchases | 9:42 | |
| 44% | 11 purchases | 20:12 | |
| 46% | 43 purchases | 16:25 | |
| 48% | 52 purchases | 1:38 | |
| 48% | 49 purchases | 7:36 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 62% win rate | 13 matches | 19 kills | |
| 50% win rate | 16 matches | 17 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 29% win rate | 14 matches | 12 deaths | |
| 31% win rate | 13 matches | 9 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 45% win rate | 22 matches | 28 kills / 17 deaths |
Matches tested: 50
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 79% | 14 purchases | 15:00 | |
| 77% | 14 purchases | 14:58 | |
| 74% | 27 purchases | 25:32 | |
| 74% | 28 purchases | 21:01 | |
| 73% | 25 purchases | 8:24 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 46% | 16 purchases | 6:13 | |
| 53% | 33 purchases | 9:32 | |
| 56% | 20 purchases | 8:09 | |
| 57% | 23 purchases | 8:50 | |
| 57% | 45 purchases | 3:07 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 56% win rate | 16 matches | 20 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 43% win rate | 14 matches | 14 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 54% win rate | 26 matches | 19 kills / 13 deaths | |
| 56% win rate | 18 matches | 15 kills / 9 deaths |
Matches tested: 50
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 72% | 12 purchases | 29:40 | |
| 68% | 13 purchases | 24:53 | |
| 64% | 15 purchases | 8:52 | |
| 63% | 11 purchases | 18:00 | |
| 63% | 19 purchases | 3:53 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 50% | 31 purchases | 8:46 | |
| 54% | 36 purchases | 19:24 | |
| 55% | 15 purchases | 11:37 | |
| 55% | 47 purchases | 12:43 | |
| 55% | 21 purchases | 7:39 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 73% win rate | 15 matches | 16 kills | |
| 59% win rate | 17 matches | 30 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 43% win rate | 14 matches | 17 deaths | |
| 47% win rate | 15 matches | 7 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 50% win rate | 18 matches | 24 kills / 22 deaths |
Matches tested: 37
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 62% | 11 purchases | 10:05 | |
| 54% | 14 purchases | 8:54 | |
| 52% | 28 purchases | 2:40 | |
| 52% | 18 purchases | 23:28 | |
| 50% | 14 purchases | 19:52 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 32% | 18 purchases | 10:05 | |
| 36% | 25 purchases | 6:35 | |
| 36% | 14 purchases | 4:37 | |
| 36% | 15 purchases | 13:37 | |
| 40% | 18 purchases | 13:39 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 55% win rate | 11 matches | 27 kills | |
| 86% win rate | 7 matches | 4 kills | |
| 62% win rate | 8 matches | 19 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 18% win rate | 11 matches | 13 deaths | |
| 42% win rate | 12 matches | 15 deaths | |
| 45% win rate | 11 matches | 8 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| No overlap in the top picks. | |||
Matches tested: 36
Review note: Review this hero in replays before treating any pattern as causal.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 83% | 22 purchases | 7:48 | |
| 79% | 30 purchases | 14:50 | |
| 77% | 27 purchases | 6:38 | |
| 77% | 16 purchases | 24:37 | |
| 76% | 20 purchases | 22:08 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 56% | 10 purchases | 12:58 | |
| 60% | 15 purchases | 3:09 | |
| 62% | 17 purchases | 1:30 | |
| 62% | 11 purchases | 13:55 | |
| 64% | 11 purchases | 12:33 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 75% win rate | 12 matches | 19 kills | |
| 89% win rate | 9 matches | 17 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 43% win rate | 7 matches | 11 deaths | |
| 56% win rate | 9 matches | 10 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 69% win rate | 13 matches | 14 kills / 20 deaths |
These heroes did not produce a clean item-timing split, so use their item lists as softer replay notes.
Matches tested: 30
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 54% | 21 purchases | 13:30 | |
| 50% | 21 purchases | 14:41 | |
| 47% | 19 purchases | 6:34 | |
| 41% | 22 purchases | 4:35 | |
| 41% | 22 purchases | 17:45 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 23% | 12 purchases | 21:30 | |
| 28% | 26 purchases | 1:09 | |
| 30% | 25 purchases | 7:53 | |
| 32% | 25 purchases | 10:30 | |
| 34% | 23 purchases | 15:35 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 67% win rate | 9 matches | 7 kills | |
| 50% win rate | 10 matches | 11 kills | |
| 80% win rate | 5 matches | 8 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 33% win rate | 9 matches | 5 deaths | |
| 25% win rate | 8 matches | 3 deaths | |
| 29% win rate | 7 matches | 6 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| No overlap in the top picks. | |||
Matches tested: 21
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 89% | 9 purchases | 4:17 | |
| 86% | 14 purchases | 13:18 | |
| 75% | 12 purchases | 11:32 | |
| 73% | 15 purchases | 16:43 | |
| 71% | 14 purchases | 24:54 |
| Item | Win rate | Purchases | Median purchase time |
|---|---|---|---|
| 56% | 9 purchases | 2:40 | |
| 58% | 12 purchases | 20:11 | |
| 59% | 17 purchases | 7:17 | |
| 60% | 15 purchases | 7:58 | |
| 64% | 14 purchases | 11:31 |
| Enemy hero | Win rate | Matches | Kills |
|---|---|---|---|
| 57% win rate | 7 matches | 12 kills |
| Enemy hero | Win rate | Matches | Deaths |
|---|---|---|---|
| 40% win rate | 5 matches | 8 deaths |
| Enemy hero | Win rate | Matches | Kills / deaths |
|---|---|---|---|
| 70% win rate | 10 matches | 16 kills / 12 deaths | |
| 57% win rate | 7 matches | 18 kills / 7 deaths |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.