The Doorman — last 6 matches

1W / 5L (17%) · 2025-08-24 to 2026-02-14

Every figure below is a stored match value or a median of them. A direction is only shown when a rank-based test over at least 8 matches agrees with a material shift — otherwise the metric reads as steady.

What to work on

Ranked by the evidence below, worst first. A recurring weakness outranks a downward drift, which outranks one poor match. The wording is AI, the ranking is not.

  1. 1DeathsLast match 9 against a median of 6.Median 6 across 6 tracked matches.Your deaths are below the median. Focus on improving survival in matches.
  2. 2Player damageLast match 21,653 against a median of 30,234.Median 30,234 across 6 tracked matches.Your player damage is below the median. Work on increasing your damage output.
  3. 3Deaths after 12 minSteady - no clear negative trend over 6 matches.Median 5 across 6 tracked matches.This area is stable. No need to spend practice time on it.

What is moving

Direction over time needs at least 8 tracked matches; there are 6.

Recurring weaknesses

No metric is repeatedly below your own The Doorman median across the last 5 matches.

Metrics

All 6 tracked The Doorman matches, oldest to newest. The line plots the raw value — for deaths and rank, lower is better. The dashed line is your median.
MetricLast 6LatestMedianBestWorstDirection
Economy rank in lobby#10#10#3#12steady
Deaths9619steady
Deaths after 12 min5515steady
Player damage21,65330,23445,15311,654steady
Objective damage2,7102,3713,5861,168steady
Souls at 10 min5,6896,3207,1905,689steady
Kill participation41.4%48.1%67.6%36.4%steady
Last hits17613819286steady

Matches

MatchDateResultK/D/AEconomy rank
584805362026-02-14Loss1/9/11#10
493498692025-12-21Loss2/5/6#12
400985372025-08-29Loss6/6/18#7
399564702025-08-28Loss6/6/17#10
395521752025-08-25Loss5/6/8#10
394223692025-08-24Win6/1/9#3

Other heroes

Shiv 26 Silver 19 Abrams 17 Mo & Krill 13 Rem 13 Billy 8 Viscous 7 Mirage 7 Celeste 7 Infernus 5 Victor 5

← Match timeline library