This is the 2026-07-17 model snapshot for lystic.
Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Yamato - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Bebop - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Silver - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Lash - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Drifter - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Abrams - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Dynamo - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Venator - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Victor - Item timing/build path issue: review this pattern in replays before treating it as causal.
No clear item-timing split showed up for these heroes yet, so review item timing and replay context first.
Sinclair, Apollo, Grey Talon, Lady Geist, Mcginnis, Paradox
These heroes have a readable item-timing pattern to compare in replays.
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Yamato replay quality | Review | 23 | 34% | |
| Yamato replay quality | Good game | 27 | 66% | |
| Win / loss | Loss | 31 | 28% | |
| Win / loss | Better | 19 | 79% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 69% | 13 | 1:23 | |
| 63% | 19 | 29:39 | |
| 56% | 30 | 20:38 | |
| 56% | 14 | 29:34 | |
| 53% | 37 | 23:48 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 39% | 11 | 24:05 | |
| 42% | 30 | 22:49 | |
| 43% | 13 | 22:32 | |
| 47% | 46 | 20:50 | |
| 47% | 50 | 7:41 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Bebop replay quality | Review | 25 | 36% | |
| Bebop replay quality | Good game | 25 | 67% | |
| Win / loss | Loss | 23 | 39% | |
| Win / loss | Better | 27 | 74% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 77% | 13 | 27:54 | |
| 73% | 30 | 24:29 | |
| 69% | 32 | 11:18 | |
| 67% | 22 | 25:22 | |
| 66% | 30 | 24:20 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 52% | 21 | 14:49 | |
| 54% | 42 | 9:31 | |
| 56% | 46 | 1:02 | |
| 58% | 48 | 13:18 | |
| 59% | 46 | 17:23 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Silver replay quality | Review | 24 | 30% | |
| Silver replay quality | Good game | 26 | 70% | |
| Win / loss | Loss | 30 | 44% | |
| Win / loss | Better | 20 | 95% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 89% | 19 | 24:46 | |
| 81% | 15 | 27:50 | |
| 74% | 26 | 16:57 | |
| 71% | 28 | 24:31 | |
| 71% | 26 | 10:20 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 50% | 20 | 6:03 | |
| 53% | 15 | 17:15 | |
| 57% | 16 | 23:01 | |
| 60% | 23 | 7:23 | |
| 62% | 14 | 17:51 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Lash replay quality | Review | 20 | 36% | |
| Lash replay quality | Good game | 23 | 68% | |
| Win / loss | Better | 20 | 75% | |
| Win / loss | Loss | 23 | 31% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 66% | 23 | 23:34 | |
| 66% | 24 | 22:23 | |
| 65% | 21 | 25:03 | |
| 63% | 28 | 8:35 | |
| 62% | 21 | 28:19 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 36% | 26 | 9:19 | |
| 42% | 28 | 22:00 | |
| 45% | 33 | 10:48 | |
| 47% | 36 | 13:02 | |
| 47% | 15 | 16:03 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Drifter replay quality | Review | 29 | 34% | |
| Drifter replay quality | Good game | 21 | 73% | |
| Win / loss | Loss | 27 | 41% | |
| Win / loss | Better | 23 | 80% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 84% | 15 | 5:34 | |
| 81% | 20 | 12:19 | |
| 80% | 24 | 5:33 | |
| 74% | 20 | 18:16 | |
| 72% | 15 | 23:30 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 41% | 16 | 16:53 | |
| 41% | 14 | 11:01 | |
| 46% | 13 | 14:35 | |
| 50% | 18 | 11:09 | |
| 50% | 17 | 9:37 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Abrams replay quality | Review | 25 | 32% | |
| Abrams replay quality | Good game | 25 | 71% | |
| Win / loss | Loss | 25 | 45% | |
| Win / loss | Better | 25 | 84% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 76% | 12 | 0:57 | |
| 75% | 31 | 22:52 | |
| 73% | 22 | 20:51 | |
| 70% | 37 | 16:57 | |
| 70% | 20 | 25:04 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 52% | 21 | 2:38 | |
| 57% | 22 | 24:26 | |
| 58% | 19 | 11:44 | |
| 58% | 22 | 27:56 | |
| 58% | 20 | 11:50 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Dynamo replay quality | Review | 20 | 32% | |
| Dynamo replay quality | Good game | 19 | 74% | |
| Win / loss | Loss | 20 | 41% | |
| Win / loss | Better | 19 | 62% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 67% | 18 | 12:46 | |
| 60% | 28 | 18:08 | |
| 59% | 12 | 19:42 | |
| 55% | 33 | 21:48 | |
| 54% | 37 | 2:35 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 36% | 13 | 29:27 | |
| 45% | 11 | 26:58 | |
| 47% | 17 | 1:05 | |
| 49% | 20 | 17:54 | |
| 51% | 39 | 2:32 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Venator replay quality | Review | 24 | 22% | |
| Venator replay quality | Good game | 26 | 77% | |
| Win / loss | Loss | 20 | 34% | |
| Win / loss | Better | 30 | 67% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 79% | 16 | 27:36 | |
| 73% | 22 | 23:13 | |
| 72% | 15 | 21:13 | |
| 61% | 23 | 17:55 | |
| 61% | 36 | 22:40 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 32% | 15 | 1:05 | |
| 45% | 14 | 8:53 | |
| 48% | 33 | 17:00 | |
| 50% | 53 | 2:56 | |
| 50% | 47 | 6:34 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Victor replay quality | Review | 27 | 39% | |
| Victor replay quality | Good game | 18 | 72% | |
| Win / loss | Loss | 19 | 39% | |
| Win / loss | Better | 26 | 81% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 93% | 10 | 22:07 | |
| 91% | 19 | 26:37 | |
| 85% | 13 | 11:38 | |
| 81% | 26 | 2:32 | |
| 80% | 24 | 16:18 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 28% | 18 | 6:29 | |
| 36% | 17 | 9:19 | |
| 36% | 17 | 17:25 | |
| 39% | 16 | 7:52 | |
| 51% | 10 | 7:07 |
Review note: Review this hero in replays before treating any pattern as causal.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Billy replay quality | Review | 32 | 41% | |
| Billy replay quality | Good game | 18 | 68% | |
| Win / loss | Better | 30 | 57% | |
| Win / loss | Better | 20 | 90% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 95% | 20 | 24:36 | |
| 90% | 10 | 3:48 | |
| 86% | 21 | 14:18 | |
| 82% | 11 | 18:13 | |
| 81% | 10 | 15:57 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 55% | 20 | 4:28 | |
| 56% | 9 | 11:56 | |
| 60% | 10 | 17:44 | |
| 62% | 31 | 21:33 | |
| 63% | 29 | 23:42 |
These heroes did not produce a clean item-timing split, so use their item lists as softer replay notes.
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 50% | 12 | 11:03 | |
| 44% | 12 | 26:53 | |
| 43% | 17 | 20:33 | |
| 41% | 18 | 13:58 | |
| 41% | 17 | 13:18 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 23% | 13 | 5:38 | |
| 33% | 18 | 14:56 | |
| 37% | 19 | 9:01 | |
| 38% | 22 | 19:08 | |
| 39% | 13 | 24:10 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 47% | 21 | 9:53 | |
| 43% | 20 | 7:49 | |
| 42% | 18 | 24:32 | |
| 40% | 19 | 5:33 | |
| 40% | 20 | 17:15 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 34% | 14 | 21:06 | |
| 36% | 21 | 0:58 | |
| 36% | 21 | 5:38 | |
| 39% | 17 | 23:23 | |
| 39% | 22 | 3:09 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 62% | 21 | 11:27 | |
| 62% | 25 | 23:31 | |
| 62% | 25 | 14:48 | |
| 60% | 23 | 18:06 | |
| 60% | 25 | 20:49 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 48% | 21 | 7:10 | |
| 50% | 18 | 11:46 | |
| 53% | 28 | 10:38 | |
| 53% | 30 | 1:09 | |
| 55% | 21 | 10:49 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 83% | 18 | 12:13 | |
| 83% | 18 | 8:32 | |
| 82% | 26 | 8:55 | |
| 80% | 26 | 15:45 | |
| 79% | 34 | 7:05 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 74% | 15 | 5:08 | |
| 74% | 23 | 25:58 | |
| 74% | 21 | 21:33 | |
| 75% | 21 | 1:06 | |
| 75% | 29 | 17:38 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 80% | 20 | 18:33 | |
| 75% | 24 | 24:52 | |
| 74% | 12 | 19:49 | |
| 74% | 12 | 26:05 | |
| 74% | 27 | 20:32 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 53% | 15 | 16:59 | |
| 61% | 26 | 10:32 | |
| 68% | 34 | 8:57 | |
| 68% | 31 | 14:19 | |
| 68% | 25 | 10:34 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 61% | 22 | 11:54 | |
| 60% | 25 | 1:07 | |
| 59% | 21 | 7:22 | |
| 55% | 24 | 7:04 | |
| 55% | 22 | 13:40 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 51% | 21 | 10:59 | |
| 51% | 20 | 18:35 | |
| 51% | 18 | 18:59 | |
| 53% | 23 | 6:02 | |
| 53% | 20 | 23:20 |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.