Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Yamato - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Bebop - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Silver - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Lash - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Drifter - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Abrams - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Dynamo - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Venator - Survivability/timing issue: Vitality timing appears tied to the losing pattern.
Victor - Item timing/build path issue: review this pattern in replays before treating it as causal.
No clear item-timing split showed up for these heroes yet, so review item timing and replay context first.
Sinclair, Apollo, Grey Talon, Lady Geist, Mcginnis, Paradox
These heroes have a readable item-timing pattern to compare in replays.
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Yamato replay quality | Review | 23 | 34% | |
| Yamato replay quality | Good game | 27 | 66% | |
| Win / loss | Loss | 31 | 28% | |
| Win / loss | Better | 19 | 79% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 69% | 13 | 1:23 | |
| 63% | 19 | 29:39 | |
| 56% | 30 | 20:38 | |
| 56% | 14 | 29:34 | |
| 53% | 37 | 23:48 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 39% | 11 | 24:05 | |
| 42% | 30 | 22:49 | |
| 43% | 13 | 22:32 | |
| 47% | 46 | 20:50 | |
| 47% | 50 | 7:41 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Bebop replay quality | Review | 25 | 36% | |
| Bebop replay quality | Good game | 25 | 67% | |
| Win / loss | Loss | 23 | 39% | |
| Win / loss | Better | 27 | 74% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 77% | 13 | 27:54 | |
| 73% | 30 | 24:29 | |
| 69% | 32 | 11:18 | |
| 67% | 22 | 25:22 | |
| 66% | 30 | 24:20 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 52% | 21 | 14:49 | |
| 54% | 42 | 9:31 | |
| 56% | 46 | 1:02 | |
| 58% | 48 | 13:18 | |
| 59% | 46 | 17:23 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Silver replay quality | Review | 24 | 30% | |
| Silver replay quality | Good game | 26 | 70% | |
| Win / loss | Loss | 30 | 44% | |
| Win / loss | Better | 20 | 95% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 89% | 19 | 24:46 | |
| 81% | 15 | 27:50 | |
| 74% | 26 | 16:57 | |
| 71% | 28 | 24:31 | |
| 71% | 26 | 10:20 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 50% | 20 | 6:03 | |
| 53% | 15 | 17:15 | |
| 57% | 16 | 23:01 | |
| 60% | 23 | 7:23 | |
| 62% | 14 | 17:51 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Lash replay quality | Review | 20 | 36% | |
| Lash replay quality | Good game | 23 | 68% | |
| Win / loss | Better | 20 | 75% | |
| Win / loss | Loss | 23 | 31% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 66% | 23 | 23:34 | |
| 66% | 24 | 22:23 | |
| 65% | 21 | 25:03 | |
| 63% | 28 | 8:35 | |
| 62% | 21 | 28:19 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 36% | 26 | 9:19 | |
| 42% | 28 | 22:00 | |
| 45% | 33 | 10:48 | |
| 47% | 36 | 13:02 | |
| 47% | 15 | 16:03 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Drifter replay quality | Review | 29 | 34% | |
| Drifter replay quality | Good game | 21 | 73% | |
| Win / loss | Loss | 27 | 41% | |
| Win / loss | Better | 23 | 80% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 84% | 15 | 5:34 | |
| 81% | 20 | 12:19 | |
| 80% | 24 | 5:33 | |
| 74% | 20 | 18:16 | |
| 72% | 15 | 23:30 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 41% | 16 | 16:53 | |
| 41% | 14 | 11:01 | |
| 46% | 13 | 14:35 | |
| 50% | 18 | 11:09 | |
| 50% | 17 | 9:37 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Abrams replay quality | Review | 25 | 32% | |
| Abrams replay quality | Good game | 25 | 71% | |
| Win / loss | Loss | 25 | 45% | |
| Win / loss | Better | 25 | 84% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 76% | 12 | 0:57 | |
| 75% | 31 | 22:52 | |
| 73% | 22 | 20:51 | |
| 70% | 37 | 16:57 | |
| 70% | 20 | 25:04 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 52% | 21 | 2:38 | |
| 57% | 22 | 24:26 | |
| 58% | 19 | 11:44 | |
| 58% | 22 | 27:56 | |
| 58% | 20 | 11:50 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Dynamo replay quality | Review | 20 | 32% | |
| Dynamo replay quality | Good game | 19 | 74% | |
| Win / loss | Loss | 20 | 41% | |
| Win / loss | Better | 19 | 62% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 67% | 18 | 12:46 | |
| 60% | 28 | 18:08 | |
| 59% | 12 | 19:42 | |
| 55% | 33 | 21:48 | |
| 54% | 37 | 2:35 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 36% | 13 | 29:27 | |
| 45% | 11 | 26:58 | |
| 47% | 17 | 1:05 | |
| 49% | 20 | 17:54 | |
| 51% | 39 | 2:32 |
Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Venator replay quality | Review | 24 | 22% | |
| Venator replay quality | Good game | 26 | 77% | |
| Win / loss | Loss | 20 | 34% | |
| Win / loss | Better | 30 | 67% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 79% | 16 | 27:36 | |
| 73% | 22 | 23:13 | |
| 72% | 15 | 21:13 | |
| 61% | 23 | 17:55 | |
| 61% | 36 | 22:40 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 32% | 15 | 1:05 | |
| 45% | 14 | 8:53 | |
| 48% | 33 | 17:00 | |
| 50% | 53 | 2:56 | |
| 50% | 47 | 6:34 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Victor replay quality | Review | 27 | 39% | |
| Victor replay quality | Good game | 18 | 72% | |
| Win / loss | Loss | 19 | 39% | |
| Win / loss | Better | 26 | 81% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 93% | 10 | 22:07 | |
| 91% | 19 | 26:37 | |
| 85% | 13 | 11:38 | |
| 81% | 26 | 2:32 | |
| 80% | 24 | 16:18 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 28% | 18 | 6:29 | |
| 36% | 17 | 9:19 | |
| 36% | 17 | 17:25 | |
| 39% | 16 | 7:52 | |
| 51% | 10 | 7:07 |
Review note: Review this hero in replays before treating any pattern as causal.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Billy replay quality | Review | 32 | 41% | |
| Billy replay quality | Good game | 18 | 68% | |
| Win / loss | Better | 30 | 57% | |
| Win / loss | Better | 20 | 90% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 95% | 20 | 24:36 | |
| 90% | 10 | 3:48 | |
| 86% | 21 | 14:18 | |
| 82% | 11 | 18:13 | |
| 81% | 10 | 15:57 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 55% | 20 | 4:28 | |
| 56% | 9 | 11:56 | |
| 60% | 10 | 17:44 | |
| 62% | 31 | 21:33 | |
| 63% | 29 | 23:42 |
These heroes did not produce a clean item-timing split, so use their item lists as softer replay notes.
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 50% | 12 | 11:03 | |
| 44% | 12 | 26:53 | |
| 43% | 17 | 20:33 | |
| 41% | 18 | 13:58 | |
| 41% | 17 | 13:18 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 23% | 13 | 5:38 | |
| 33% | 18 | 14:56 | |
| 37% | 19 | 9:01 | |
| 38% | 22 | 19:08 | |
| 39% | 13 | 24:10 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 47% | 21 | 9:53 | |
| 43% | 20 | 7:49 | |
| 42% | 18 | 24:32 | |
| 40% | 19 | 5:33 | |
| 40% | 20 | 17:15 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 34% | 14 | 21:06 | |
| 36% | 21 | 0:58 | |
| 36% | 21 | 5:38 | |
| 39% | 17 | 23:23 | |
| 39% | 22 | 3:09 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 62% | 21 | 11:27 | |
| 62% | 25 | 23:31 | |
| 62% | 25 | 14:48 | |
| 60% | 23 | 18:06 | |
| 60% | 25 | 20:49 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 48% | 21 | 7:10 | |
| 50% | 18 | 11:46 | |
| 53% | 28 | 10:38 | |
| 53% | 30 | 1:09 | |
| 55% | 21 | 10:49 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 83% | 18 | 12:13 | |
| 83% | 18 | 8:32 | |
| 82% | 26 | 8:55 | |
| 80% | 26 | 15:45 | |
| 79% | 34 | 7:05 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 74% | 15 | 5:08 | |
| 74% | 23 | 25:58 | |
| 74% | 21 | 21:33 | |
| 75% | 21 | 1:06 | |
| 75% | 29 | 17:38 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 80% | 20 | 18:33 | |
| 75% | 24 | 24:52 | |
| 74% | 12 | 19:49 | |
| 74% | 12 | 26:05 | |
| 74% | 27 | 20:32 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 53% | 15 | 16:59 | |
| 61% | 26 | 10:32 | |
| 68% | 34 | 8:57 | |
| 68% | 31 | 14:19 | |
| 68% | 25 | 10:34 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 61% | 22 | 11:54 | |
| 60% | 25 | 1:07 | |
| 59% | 21 | 7:22 | |
| 55% | 24 | 7:04 | |
| 55% | 22 | 13:40 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 51% | 21 | 10:59 | |
| 51% | 20 | 18:35 | |
| 51% | 18 | 18:59 | |
| 53% | 23 | 6:02 | |
| 53% | 20 | 23:20 |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.