This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Vyper-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Vyper balance change. No-change estimate: 90.3%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Screwjab Dagger | 3.8% | Buff | 61.0% | 0.0% | 39.0% | 0.4% |
| Petrifying Bola | 3.1% | Buff | 59.6% | 0.0% | 40.4% | 0.3% |
| Weapon | 2.8% | Buff | 59.6% | 0.0% | 40.4% | 0.3% |
| Vitality | 2.1% | Buff | 61.4% | 0.0% | 38.6% | 0.2% |
| Lethal Venom | 1.7% | Buff | 61.2% | 0.0% | 38.8% | 0.2% |
| Spirit | 1.6% | Buff | 59.6% | 0.0% | 40.4% | 0.2% |
| Slither | 1.6% | Buff | 61.2% | 0.0% | 38.8% | 0.2% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 147 update dates through 2026-08-02.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Vyper receives any balance change. | 30 | 50.0% | 0.474 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Vyper changes. | 210 | 50.0% | 0.494 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 2 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
9 Vyper patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-30 | screwjab_dagger_t3ability:screwjab_dagger | Buff | 4s | 2s | Screwjab Dagger T3 now also reduces charge delay from 4s to 2s |
| 2026-06-30 | slither_t3_spirit_scalingability:slither | Buff | 0.6 | 0 | Slither T3 spirit scaling increased from 0.6 to 0.8 |
| 2026-05-22 | screwjab_dagger_t2_bullet_resist_per_stack_from_5_to_6ability:screwjab_dagger | Rework | -5% | -6% | Screwjab Dagger T2 bullet resist per stack from -5% to -6% |
| 2026-05-22 | screwjab_dagger_t3ability:screwjab_dagger | Buff | Screwjab Dagger T3 now also increases max stacks by 2 | ||
| 2026-04-30 | lethal_venom_cast_rangeability:lethal_venom | Nerf | 15m | 10m and now scales with boons (0 | Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2) |
| 2026-04-30 | lethal_venom_cooldownability:lethal_venom | Buff | 24s | 28s | Lethal Venom cooldown increased from 24s to 28s |
| 2026-04-30 | lethal_venom_t2ability:lethal_venom | Buff | -8s Cooldown | -12s | Lethal Venom T2 increased from -8s Cooldown to -12s |
| 2026-04-30 | fixed_armor_piercing_rounds_doing_damage_through_petrifyvitality | Rework | Fixed Armor Piercing Rounds doing damage through Petrify | ||
| 2025-11-21 | health_per_boonvitality | Buff | 33 | 35 | Health per boon increased from 33 to 35 |