Deadlock Hero Balance Predictions
Vyper buff/nerf predictor prototype
Generated from the Vyper predictor DuckDB, recent patch history, and a three-stage prediction model.
Prediction Model

Vyper Buff/Nerf Watch

This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Vyper-only so the predictors can be reviewed before expanding to every hero.

Best read: this is now a three-stage experiment. It first asks whether Vyper is likely to change, then which broad mechanic would be selected, then the direction of that selected mechanic. Later stages are conditional and must not be read as standalone certainty.
Stage 1
Will Vyper receive any balance change in the next patch?
Stage 2
If Vyper changes, which mechanic family is most likely to be selected?
Stage 3
If that family is selected, does its patch direction look like buff, nerf, or mixed/rework?
Future learning
Weekly snapshots preserve hero stats and ability values over time. They are enabled as model features only after changed and unchanged patches both have adequate coverage.
Three-Stage Next-Patch Forecast
1

Will Vyper change?

9.7%

Estimated chance of any Vyper balance change. No-change estimate: 90.3%.

Disclaimer: Experimental. This is based on one hero's patch history and has not been proven accurate — Stage 1 and Stage 2 don't yet beat a simple "no change" guess on holdout data. Treat every number on this page as a rough signal, not a confirmed forecast.

Stages 2 and 3: target and direction if Vyper changes

Mechanic Selected if changed Direction Buff if selected Nerf if selected Mixed/rework if selected Combined priority
Screwjab Dagger 3.8% Buff 61.0% 0.0% 39.0% 0.4%
Petrifying Bola 3.1% Buff 59.6% 0.0% 40.4% 0.3%
Weapon 2.8% Buff 59.6% 0.0% 40.4% 0.3%
Vitality 2.1% Buff 61.4% 0.0% 38.6% 0.2%
Lethal Venom 1.7% Buff 61.2% 0.0% 38.8% 0.2%
Spirit 1.6% Buff 59.6% 0.0% 40.4% 0.2%
Slither 1.6% Buff 61.2% 0.0% 38.8% 0.2%

Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.

Validation and Data Readiness

Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 147 update dates through 2026-08-02.

Stage Test rows Balanced accuracy Macro F1
Stage 1 - hero changedWhether Vyper receives any balance change. 30 50.0% 0.474
Stage 2 - mechanic selectedWhich mechanic family is selected if Vyper changes. 210 50.0% 0.494
Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. 2 0.0% 0.000
Performance feature gate: withheld. Historical pre-patch win-rate coverage is 6.1%; the required coverage is 80.0%. Performance features are withheld because missingness is too sparse or too strongly associated with whether Vyper changed.

The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.

Vyper Patch Changes

9 Vyper patch-change rows are included from the recent patch window.

Patch Predictor Direction Before After Notes
2026-06-30 screwjab_dagger_t3ability:screwjab_dagger Buff 4s 2s Screwjab Dagger T3 now also reduces charge delay from 4s to 2s
2026-06-30 slither_t3_spirit_scalingability:slither Buff 0.6 0 Slither T3 spirit scaling increased from 0.6 to 0.8
2026-05-22 screwjab_dagger_t2_bullet_resist_per_stack_from_5_to_6ability:screwjab_dagger Rework -5% -6% Screwjab Dagger T2 bullet resist per stack from -5% to -6%
2026-05-22 screwjab_dagger_t3ability:screwjab_dagger Buff Screwjab Dagger T3 now also increases max stacks by 2
2026-04-30 lethal_venom_cast_rangeability:lethal_venom Nerf 15m 10m and now scales with boons (0 Lethal Venom cast range reduced from 15m to 10m and now scales with boons (0.2)
2026-04-30 lethal_venom_cooldownability:lethal_venom Buff 24s 28s Lethal Venom cooldown increased from 24s to 28s
2026-04-30 lethal_venom_t2ability:lethal_venom Buff -8s Cooldown -12s Lethal Venom T2 increased from -8s Cooldown to -12s
2026-04-30 fixed_armor_piercing_rounds_doing_damage_through_petrifyvitality Rework Fixed Armor Piercing Rounds doing damage through Petrify
2025-11-21 health_per_boonvitality Buff 33 35 Health per boon increased from 33 to 35
Deadlock
Hero Balance Predictions
Vyper buff/nerf prototype
Forecasts whether Vyper is likely to change next patch, using recent patch history and the Vyper predictor DuckDB.