CCHEER UP EMO NERDANSI-BBS / NODE 01 ONLINE

Deadlock Hero Balance Predictions
Violet model preparation
This page will become a trained prediction page when enough patch history has accumulated.
Prediction Model Status

Violet Model Not Ready

The data pipeline is active, but this hero does not yet have enough distinct balance history for a useful three-stage forecast.

Status: 16 balance rows across 1 patches are available.
184Current predictors tracked
16Labeled balance changes
1Distinct changed patches
0 / 1Rows / changed patches still needed

The generator checks this hero on future runs. The completed model requires at least 8 labeled balance rows across at least 2 separate patches.

Predictor Inventory

Current game data is already being collected, so the page is ready to train when enough historical outcomes exist.

MechanicCurrent predictors
Abstract Landscape28
Flow State47
Living Ink30
Still Life42
Spirit2
Vitality17
Weapon18
Violet Patch Changes Collected
PatchPredictorDirectionBeforeAfterNotes
2026-10-30 some_moderate_performance_improvements_still_more_to_do_herevitality Rework Some moderate performance improvements (still more to do here)
2026-10-30 still_life_stun_durationability:still_life Nerf 1.0s 0 Still Life - Stun duration reduced from 1.0s to 0.9s
2026-10-30 still_life_line_of_sight_isability:still_life Rework Still Life - Line of sight is now required when the channel ends, even during the grace period
2026-10-30 still_lifeability:still_life Rework Still Life - Now shows a text bar to the victim
2026-10-30 still_life_sketchesability:still_life Rework Still Life - Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead
2026-10-30 still_life_sketchesability:still_life Rework Still Life - Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina
2026-10-30 still_life_t1_health_regen_isability:still_life Rework Still Life - T1 health regen is now only granted while drawing (still refreshes for 4s on pickup)
2026-10-30 still_life_t1_health_regen_scalingability:still_life Nerf 0.25 0 Still Life - T1 health regen scaling reduced from 0.25 to 0.15
2026-10-30 still_life_t3_stun_durationability:still_life Buff +0.35s +0 Still Life - T3 stun duration increased from +0.35s to +0.45s
2026-10-30 abstract_landscape_cooldownability:abstract_landscape Buff 165s 180s Abstract Landscape - Cooldown increased from 165s to 180s
2026-10-30 abstract_landscape_duration_spirit_scalingability:abstract_landscape Nerf 0.04 0 Abstract Landscape - Duration spirit scaling reduced from 0.04 to 0.01
2026-10-30 abstract_landscapeability:abstract_landscape Rework Abstract Landscape - Now ends early if Violet dies
2026-10-30 abstract_landscape_cooldown_between_times_you_can_be_affected_by_itability:abstract_landscape Buff 0.5s 0 Abstract Landscape - Cooldown between times you can be affected by it increased from 0.5s to 0.75s
2026-10-30 abstract_landscape_t3ability:abstract_landscape Nerf Abstract Landscape - T3 no longer has "Ink is no longer destroyed"
2026-10-30 abstract_landscape_durationability:abstract_landscape Nerf 6s 5s Abstract Landscape - Duration reduced from 6s to 5s
2026-10-30 abstract_landscape_t3ability:abstract_landscape Nerf +4s +3s Abstract Landscape - T3 reduced from +4s to +3s
Deadlock
Hero Balance Predictions
Violet model preparation
Current predictors are stored while patch history accumulates.