The data pipeline is active, but this hero does not yet have enough distinct balance history for a useful three-stage forecast.
The generator checks this hero on future runs. The completed model requires at least 8 labeled balance rows across at least 2 separate patches.
Current game data is already being collected, so the page is ready to train when enough historical outcomes exist.
| Mechanic | Current predictors |
|---|---|
| Abstract Landscape | 28 |
| Flow State | 47 |
| Living Ink | 30 |
| Still Life | 42 |
| Spirit | 2 |
| Vitality | 17 |
| Weapon | 18 |
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-10-30 | some_moderate_performance_improvements_still_more_to_do_herevitality | Rework | Some moderate performance improvements (still more to do here) | ||
| 2026-10-30 | still_life_stun_durationability:still_life | Nerf | 1.0s | 0 | Still Life - Stun duration reduced from 1.0s to 0.9s |
| 2026-10-30 | still_life_line_of_sight_isability:still_life | Rework | Still Life - Line of sight is now required when the channel ends, even during the grace period | ||
| 2026-10-30 | still_lifeability:still_life | Rework | Still Life - Now shows a text bar to the victim | ||
| 2026-10-30 | still_life_sketchesability:still_life | Rework | Still Life - Sketches now grant +2% healing amp from Nurse Harrow, Kelvin, Ivy, Dynamo, Paige, and Rem instead | ||
| 2026-10-30 | still_life_sketchesability:still_life | Rework | Still Life - Sketches changed to give Spirit Power instead of Weapon Damage for Grey Talon, Infernus and Mina | ||
| 2026-10-30 | still_life_t1_health_regen_isability:still_life | Rework | Still Life - T1 health regen is now only granted while drawing (still refreshes for 4s on pickup) | ||
| 2026-10-30 | still_life_t1_health_regen_scalingability:still_life | Nerf | 0.25 | 0 | Still Life - T1 health regen scaling reduced from 0.25 to 0.15 |
| 2026-10-30 | still_life_t3_stun_durationability:still_life | Buff | +0.35s | +0 | Still Life - T3 stun duration increased from +0.35s to +0.45s |
| 2026-10-30 | abstract_landscape_cooldownability:abstract_landscape | Buff | 165s | 180s | Abstract Landscape - Cooldown increased from 165s to 180s |
| 2026-10-30 | abstract_landscape_duration_spirit_scalingability:abstract_landscape | Nerf | 0.04 | 0 | Abstract Landscape - Duration spirit scaling reduced from 0.04 to 0.01 |
| 2026-10-30 | abstract_landscapeability:abstract_landscape | Rework | Abstract Landscape - Now ends early if Violet dies | ||
| 2026-10-30 | abstract_landscape_cooldown_between_times_you_can_be_affected_by_itability:abstract_landscape | Buff | 0.5s | 0 | Abstract Landscape - Cooldown between times you can be affected by it increased from 0.5s to 0.75s |
| 2026-10-30 | abstract_landscape_t3ability:abstract_landscape | Nerf | Abstract Landscape - T3 no longer has "Ink is no longer destroyed" | ||
| 2026-10-30 | abstract_landscape_durationability:abstract_landscape | Nerf | 6s | 5s | Abstract Landscape - Duration reduced from 6s to 5s |
| 2026-10-30 | abstract_landscape_t3ability:abstract_landscape | Nerf | +4s | +3s | Abstract Landscape - T3 reduced from +4s to +3s |