Deadlock Hero Balance Predictions
Venator buff/nerf predictor prototype
Generated from the Venator predictor DuckDB, recent patch history, and a three-stage prediction model.
Prediction Model

Venator Buff/Nerf Watch

This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Venator-only so the predictors can be reviewed before expanding to every hero.

Best read: this is now a three-stage experiment. It first asks whether Venator is likely to change, then which broad mechanic would be selected, then the direction of that selected mechanic. Later stages are conditional and must not be read as standalone certainty.
Stage 1
Will Venator receive any balance change in the next patch?
Stage 2
If Venator changes, which mechanic family is most likely to be selected?
Stage 3
If that family is selected, does its patch direction look like buff, nerf, or mixed/rework?
Future learning
Weekly snapshots preserve hero stats and ability values over time. They are enabled as model features only after changed and unchanged patches both have adequate coverage.
Three-Stage Next-Patch Forecast
1

Will Venator change?

40.4%

Estimated chance of any Venator balance change. No-change estimate: 59.6%.

Disclaimer: Experimental. This is based on one hero's patch history and has not been proven accurate — Stage 1 and Stage 2 don't yet beat a simple "no change" guess on holdout data. Treat every number on this page as a rough signal, not a confirmed forecast.

Stages 2 and 3: target and direction if Venator changes

Mechanic Selected if changed Direction Buff if selected Nerf if selected Mixed/rework if selected Combined priority
Hex Lined Snap Trap 20.0% Nerf 31.7% 43.3% 24.9% 8.1%
Spirit 18.1% Nerf 30.1% 39.4% 30.5% 7.3%
Consecrating Grenade 17.2% Nerf 30.1% 39.4% 30.5% 6.9%
Ira Domini 8.0% Nerf 31.7% 43.3% 24.9% 3.2%
Vitality 7.7% Nerf 33.1% 43.3% 23.6% 3.1%
Gutshot 5.2% Nerf 31.7% 43.3% 24.9% 2.1%
Weapon 3.1% Nerf 31.7% 43.3% 24.9% 1.3%

Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.

Validation and Data Readiness

Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 147 update dates through 2026-08-02.

Stage Test rows Balanced accuracy Macro F1
Stage 1 - hero changedWhether Venator receives any balance change. 30 50.0% 0.474
Stage 2 - mechanic selectedWhich mechanic family is selected if Venator changes. 210 50.0% 0.493
Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. 3 0.0% 0.000
Performance feature gate: withheld. Historical pre-patch win-rate coverage is 6.1%; the required coverage is 80.0%. Performance features are withheld because missingness is too sparse or too strongly associated with whether Venator changed.

The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.

Venator Patch Changes

9 Venator patch-change rows are included from the recent patch window.

Patch Predictor Direction Before After Notes
2026-07-28 ira_domini_blessed_stakes_damageability:ira_domini Buff 100 115 Ira Domini blessed stakes damage increased from 100 to 115
2026-07-28 ira_domini_cooldownability:ira_domini Nerf Ira Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
2026-07-28 sprint_speedvitality Nerf 1.5m 1m Sprint speed reduced from 1.5m to 1m
2026-07-28 bullet_falloff_rangeweapon Nerf 20m-51m 18m-47m Bullet falloff range reduced from 20m-51m to 18m-47m
2026-05-22 hex_lined_snap_trap_t3ability:hex_lined_snap_trap Buff +25% Damage Against Revealed Targets +30% Hex-Lined Snap Trap T3 increased from +25% Damage Against Revealed Targets to +30%
2026-05-22 hex_lined_snap_trap_t3ability:hex_lined_snap_trap Buff Hex-Lined Snap Trap T3 now also grants +1 Charge
2026-05-22 healthvitality Buff 790+43/boon 830+48/boon Health increased from 790+43/boon to 830+48/boon
2026-04-30 gutshot_damage_scalingability:gutshot Nerf 0.8 0 Gutshot damage scaling reduced from 0.8 to 0.7
2026-04-30 gutshot_wall_hit_damage_scalingability:gutshot Nerf 0.9 0 Gutshot wall hit damage scaling reduced from 0.9 to 0.8
Deadlock
Hero Balance Predictions
Venator buff/nerf prototype
Forecasts whether Venator is likely to change next patch, using recent patch history and the Venator predictor DuckDB.