This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Rat King-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Rat King balance change. No-change estimate: 26.1%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Rule Ratannia | 52.4% | Buff | 59.7% | 24.0% | 16.3% | 38.7% |
| Scrap Grenade | 51.6% | Buff | 56.9% | 28.2% | 14.9% | 38.2% |
| Weapon | 49.5% | Buff | 59.4% | 29.6% | 11.0% | 36.6% |
| Rat Swarm | 23.9% | Buff | 43.3% | 32.7% | 23.9% | 17.6% |
| Vitality | 9.5% | Nerf | 37.0% | 38.7% | 24.3% | 7.1% |
| Spirit | 9.3% | Nerf | 37.0% | 38.7% | 24.3% | 6.9% |
| Royal Pestments | 9.2% | Nerf | 37.0% | 38.7% | 24.3% | 6.8% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 167 update dates through 2026-11-05.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Rat King receives any balance change. | 34 | 50.0% | 0.477 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Rat King changes. | 238 | 50.0% | 0.490 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 3 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
35 Rat King patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-11-05 | rule_ratannia_move_speedability:rule_ratannia | Buff | +3m | +4m | Rule, Ratannia! - Move Speed increased from +3m to +4m |
| 2026-11-05 | rule_ratannia_t1ability:rule_ratannia | Buff | Rule, Ratannia! - T1 now also reduces cooldown by -25s | ||
| 2026-11-05 | scrap_grenade_meleeing_the_grenade_fuse_time_extensionability:scrap_grenade | Nerf | 0.4s | 0 | Scrap Grenade - Meleeing the grenade fuse time extension reduced from 0.4s to 0.25s |
| 2026-11-05 | ammoweapon | Buff | 24 | 26 | Ammo increased from 24 to 26 |
| 2026-11-05 | bullet_damageweapon | Buff | 5.7 | 5 | Bullet damage increased from 5.7 to 5.8 |
| 2026-10-30 | rule_ratanniaability:rule_ratannia | Rework | Rule, Ratannia! - Now goes on cooldown when stunned/slept before placing it. In that case, the flag is placed in that position but without any of the initial impact effects (damage/knockup) | ||
| 2026-10-30 | rule_ratannia_cooldownability:rule_ratannia | Buff | 160s | 180s | Rule, Ratannia! - Cooldown increased from 160s to 180s |
| 2026-10-30 | rule_ratannia_durationability:rule_ratannia | Nerf | 12s | 9s | Rule, Ratannia! - Duration reduced from 12s to 9s |
| 2026-10-30 | rule_ratannia_knockup_durationability:rule_ratannia | Nerf | Rule, Ratannia! - Knockup duration reduced by 50% | ||
| 2026-10-30 | rule_ratannia_radiusability:rule_ratannia | Nerf | 20m | 16m | Rule, Ratannia! - Radius reduced from 20m to 16m |
| 2026-10-30 | rule_ratannia_t2_radiusability:rule_ratannia | Nerf | +8m | +6m | Rule, Ratannia! - T2 Radius reduced from +8m to +6m |
| 2026-10-30 | scrap_grenade_damageability:scrap_grenade | Nerf | 70 | 60 | Scrap Grenade - Damage reduced from 70 to 60 |
| 2026-10-30 | scrap_grenade_fuse_timersability:scrap_grenade | Buff | 0.8s | 0 | Scrap Grenade - Fuse timers increased by 0.1s (first bounce from 0.8s to 0.9s, later bounces from 0.7s to 0.8s, T3 final explosion from 1.5s to 1.6s) |
| 2026-10-30 | scrap_grenade_large_explosion_radiusability:scrap_grenade | Nerf | 14m | 10m | Scrap Grenade - Large explosion radius reduced from 14m to 10m |
| 2026-10-30 | scrap_grenade_meleeing_the_grenadeability:scrap_grenade | Rework | Scrap Grenade - Meleeing the grenade now gives it at least 0.4s before it explodes (if less than 0.4s was left on its fuse, the fuse is extended to 0.4s) | ||
| 2026-10-30 | scrap_grenade_radiusability:scrap_grenade | Nerf | 8m | 6m | Scrap Grenade - Radius reduced from 8m to 6m |
| 2026-10-30 | scrap_grenade_t2_damageability:scrap_grenade | Nerf | +70 | +60 | Scrap Grenade - T2 damage reduced from +70 to +60 |
| 2026-10-30 | scrap_grenade_t3_damageability:scrap_grenade | Nerf | 300 | 275 | Scrap Grenade - T3 damage reduced from 300 to 275 |
| 2026-10-30 | base_bullet_damageweapon | Nerf | Base bullet damage reduced by 5% | ||
| 2026-10-30 | bullet_damage_growthweapon | Nerf | Bullet damage growth reduced by 20% | ||
| 2026-10-05 | rat_swarm_base_cooldownability:rat_swarm | Nerf | 28s | 24s | Rat Swarm - Base Cooldown reduced from 28s to 24s |
| 2026-10-05 | rule_ratanniaability:rule_ratannia | Rework | Rule, Ratannia! - Now falls faster while charging | ||
| 2026-10-05 | rule_ratannia_bonus_move_speedability:rule_ratannia | Nerf | Rule, Ratannia! - Bonus Move speed no longer scales with Spirit | ||
| 2026-10-05 | rule_ratannia_charge_durationability:rule_ratannia | Nerf | 12s | 10s | Rule, Ratannia! - Charge Duration reduced from 12s to 10s |
| 2026-10-05 | rule_ratannia_cooldownability:rule_ratannia | Buff | 130 | 160 | Rule, Ratannia! - Cooldown increased from 130 to 160 |
| 2026-10-05 | rule_ratannia_damage_reductionability:rule_ratannia | Nerf | 20% | 15% | Rule, Ratannia! - Damage Reduction reduced from 20% to 15% |
| 2026-10-05 | rule_ratannia_radiusability:rule_ratannia | Nerf | 24m | 20m | Rule, Ratannia! - Radius reduced from 24m to 20m |
| 2026-10-05 | rule_ratannia_t1ability:rule_ratannia | Nerf | 110s | 160s) | Rule, Ratannia! - T1 No longer gives -20s cooldown (Total cooldown from 110s to 160s) |
| 2026-10-05 | rule_ratannia_t1_1m_s_move_speed_to_2m_s_move_speedability:rule_ratannia | Rework | Rule, Ratannia! - T1 +1m/s Move Speed to +2m/s Move Speed | ||
| 2026-10-05 | rule_ratannia_t2ability:rule_ratannia | Nerf | 20s | 10s) | Rule, Ratannia! - T2 No longer grants +8s Charge Duration (Total charge duration from 20s to 10s) |
| 2026-10-05 | rule_ratannia_t2_flag_durationability:rule_ratannia | Nerf | +8s | +5s | Rule, Ratannia! - T2 Flag Duration reduced from +8s to +5s |
| 2026-10-05 | rule_ratannia_t3_damage_reductionability:rule_ratannia | Nerf | 15% | 10% (Total Damage Reduction from 35% to 25%) | Rule, Ratannia! - T3 Damage Reduction reduced from 15% to 10% (Total Damage Reduction from 35% to 25%) |
| 2026-10-05 | scrap_grenadeability:scrap_grenade | Rework | Scrap Grenade - Fixed some bugs with bouncing targeting | ||
| 2026-10-05 | scrap_grenade_damageability:scrap_grenade | Buff | 65 | 70 | Scrap Grenade - Damage increased from 65 to 70 |
| 2026-10-05 | scrap_grenade_t2_damageability:scrap_grenade | Buff | 65 | 70 | Scrap Grenade - T2 Damage increased from 65 to 70 |