Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.
Lash - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Kelvin - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Ivy - Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
Infernus - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Graves - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
Rem - Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
No clear item-timing split showed up for these heroes yet, so review item timing and replay context first.
Grey Talon, Paradox, Calico, Yamato, Apollo, Victor
These heroes have a readable item-timing pattern to compare in replays.
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Lash replay quality | Review | 31 | 40% | |
| Lash replay quality | Good game | 19 | 69% | |
| Win / loss | Loss | 22 | 31% | |
| Win / loss | Better | 28 | 60% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 64% | 23 | 27:15 | |
| 62% | 11 | 31:34 | |
| 59% | 34 | 11:22 | |
| 59% | 27 | 12:31 | |
| 52% | 29 | 21:09 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 31% | 10 | 15:09 | |
| 33% | 12 | 7:58 | |
| 34% | 14 | 31:17 | |
| 36% | 15 | 30:05 | |
| 38% | 14 | 21:15 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Kelvin replay quality | Review | 19 | 27% | |
| Kelvin replay quality | Good game | 25 | 72% | |
| Win / loss | Better | 22 | 72% | |
| Win / loss | Loss | 22 | 37% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 76% | 12 | 27:40 | |
| 72% | 14 | 27:21 | |
| 68% | 25 | 24:32 | |
| 66% | 12 | 32:33 | |
| 63% | 22 | 3:54 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 42% | 21 | 1:09 | |
| 45% | 29 | 18:59 | |
| 47% | 23 | 17:52 | |
| 50% | 12 | 0:58 | |
| 53% | 17 | 1:25 |
Review note: Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Ivy replay quality | Review | 21 | 23% | |
| Ivy replay quality | Good game | 29 | 70% | |
| Win / loss | Loss | 21 | 28% | |
| Win / loss | Better | 29 | 72% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 65% | 17 | 20:28 | |
| 64% | 19 | 23:42 | |
| 61% | 39 | 26:40 | |
| 59% | 12 | 28:04 | |
| 58% | 34 | 20:12 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 50% | 38 | 5:22 | |
| 52% | 40 | 9:48 | |
| 53% | 49 | 14:40 | |
| 53% | 45 | 1:06 | |
| 53% | 43 | 18:28 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Infernus replay quality | Good game | 25 | 66% | |
| Infernus replay quality | Review | 24 | 32% | |
| Win / loss | Loss | 26 | 29% | |
| Win / loss | Better | 23 | 64% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 53% | 31 | 15:08 | |
| 51% | 36 | 18:33 | |
| 49% | 27 | 12:38 | |
| 49% | 18 | 30:11 | |
| 49% | 28 | 19:21 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 36% | 24 | 4:45 | |
| 37% | 29 | 14:11 | |
| 37% | 28 | 16:28 | |
| 38% | 20 | 11:14 | |
| 38% | 28 | 6:01 |
Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Graves replay quality | Review | 22 | 32% | |
| Graves replay quality | Good game | 28 | 64% | |
| Win / loss | Loss | 30 | 49% | |
| Win / loss | Better | 20 | 74% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 79% | 18 | 9:00 | |
| 66% | 17 | 5:04 | |
| 63% | 12 | 12:13 | |
| 60% | 44 | 1:03 | |
| 60% | 40 | 4:04 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 37% | 14 | 31:20 | |
| 40% | 17 | 26:34 | |
| 48% | 16 | 30:08 | |
| 49% | 19 | 6:02 | |
| 50% | 31 | 14:00 |
Review note: Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Rem replay quality | Review | 23 | 30% | |
| Rem replay quality | Good game | 27 | 72% | |
| Win / loss | Loss | 20 | 37% | |
| Win / loss | Better | 30 | 68% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 74% | 21 | 28:13 | |
| 63% | 16 | 10:37 | |
| 62% | 28 | 19:44 | |
| 62% | 28 | 24:41 | |
| 61% | 17 | 25:54 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 33% | 16 | 10:10 | |
| 46% | 40 | 1:06 | |
| 48% | 32 | 16:12 | |
| 51% | 29 | 29:49 | |
| 51% | 24 | 25:31 |
Review note: Review this hero in replays before treating any pattern as causal.
| Tree | Branch | Rule | Matches | Rate |
|---|---|---|---|---|
| Celeste replay quality | Review | 24 | 28% | |
| Celeste replay quality | Good game | 26 | 72% | |
| Win / loss | Better | 24 | 50% | |
| Win / loss | Better | 26 | 73% |
| Item | Win rate | # | Time |
|---|---|---|---|
| 84% | 12 | 25:17 | |
| 73% | 15 | 15:47 | |
| 73% | 23 | 12:15 | |
| 71% | 14 | 9:46 | |
| 67% | 29 | 18:40 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 47% | 13 | 17:28 | |
| 49% | 16 | 5:04 | |
| 53% | 13 | 23:51 | |
| 53% | 13 | 17:33 | |
| 56% | 16 | 28:48 |
These heroes did not produce a clean item-timing split, so use their item lists as softer replay notes.
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 55% | 9 | 35:31 | |
| 55% | 18 | 28:50 | |
| 49% | 10 | 16:35 | |
| 45% | 24 | 13:27 | |
| 45% | 28 | 11:16 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 25% | 24 | 1:03 | |
| 29% | 24 | 2:52 | |
| 31% | 23 | 9:42 | |
| 32% | 9 | 22:25 | |
| 39% | 18 | 28:35 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 58% | 12 | 22:33 | |
| 53% | 11 | 26:13 | |
| 40% | 24 | 11:44 | |
| 40% | 10 | 21:40 | |
| 39% | 15 | 10:42 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 0% | 9 | 2:41 | |
| 22% | 9 | 13:35 | |
| 26% | 11 | 22:58 | |
| 27% | 11 | 18:27 | |
| 28% | 28 | 10:13 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 53% | 21 | 12:57 | |
| 53% | 23 | 14:34 | |
| 51% | 17 | 20:27 | |
| 51% | 12 | 22:47 | |
| 48% | 12 | 19:14 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 35% | 17 | 6:58 | |
| 40% | 20 | 12:08 | |
| 41% | 12 | 8:33 | |
| 41% | 17 | 1:07 | |
| 43% | 21 | 19:17 |
Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 54% | 14 | 22:17 | |
| 51% | 19 | 1:05 | |
| 50% | 17 | 10:17 | |
| 50% | 19 | 8:51 | |
| 50% | 14 | 19:57 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 42% | 16 | 8:13 | |
| 44% | 16 | 20:40 | |
| 45% | 17 | 20:42 | |
| 45% | 11 | 29:33 | |
| 48% | 20 | 3:16 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 66% | 18 | 21:50 | |
| 66% | 18 | 11:28 | |
| 62% | 13 | 6:18 | |
| 59% | 22 | 2:46 | |
| 58% | 24 | 7:15 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 46% | 21 | 11:47 | |
| 48% | 19 | 9:43 | |
| 50% | 27 | 1:02 | |
| 50% | 16 | 3:50 | |
| 52% | 22 | 24:46 |
Review note: Review this hero in replays before treating any pattern as causal.
Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.
| Item | Win rate | # | Time |
|---|---|---|---|
| 93% | 15 | 14:22 | |
| 92% | 13 | 16:11 | |
| 92% | 13 | 14:27 | |
| 89% | 9 | 28:49 | |
| 88% | 16 | 9:06 |
| Item | Win rate | # | Time |
|---|---|---|---|
| 56% | 9 | 28:35 | |
| 68% | 19 | 11:44 | |
| 69% | 19 | 20:09 | |
| 70% | 10 | 12:23 | |
| 70% | 10 | 25:23 |
Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.