This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is McGinnis-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any McGinnis balance change. No-change estimate: 85.0%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Heavy Barrage | 8.2% | Nerf | 17.1% | 51.8% | 31.1% | 1.2% |
| Mini Turret | 7.4% | Mixed Or Rework | 26.6% | 34.1% | 39.4% | 1.1% |
| Weapon | 6.2% | Buff | 40.2% | 21.2% | 38.5% | 0.9% |
| Medicinal Specter | 5.1% | Buff | 45.6% | 24.0% | 30.5% | 0.8% |
| Spirit | 4.0% | Mixed Or Rework | 28.8% | 19.5% | 51.7% | 0.6% |
| Spectral Wall | 3.9% | Mixed Or Rework | 28.8% | 26.6% | 44.6% | 0.6% |
| Vitality | 3.5% | Mixed Or Rework | 38.8% | 20.5% | 40.7% | 0.5% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether McGinnis receives any balance change. | 28 | 50.0% | 0.451 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if McGinnis changes. | 196 | 50.0% | 0.481 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 3 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
68 McGinnis patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-12 | fixed_some_rare_cases_where_heavy_barrage_would_stop_workingability:heavy_barrage | Rework | Fixed some rare cases where Heavy Barrage would stop working | ||
| 2026-06-12 | heavy_barrage_dpsability:heavy_barrage | Nerf | 22.5 | 21 | Heavy Barrage DPS reduced from 22.5 to 21 |
| 2026-06-12 | mini_turret_dps_rescaled_from_30_0_39_to_24_0_42_break_even_at_200_spirit_powerability:mini_turret | Rework | 30+0.39 | 24+0 | Mini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power) |
| 2026-06-12 | mini_turrets_t3_fire_rateability:mini_turret | Nerf | +30% | +25% | Mini Turrets T3 Fire Rate reduced from +30% to +25% |
| 2026-05-31 | heavy_barrage_rangeability:heavy_barrage | Nerf | 50m | 36m | Heavy Barrage range reduced from 50m to 36m |
| 2026-05-31 | heavy_barrage_t1_dash_slowability:heavy_barrage | Nerf | 30% | 18% (regular slow still 30%) | Heavy Barrage T1 Dash Slow reduced from 30% to 18% (regular slow still 30%) |
| 2026-05-31 | heavy_barrage_t3_damage_per_rocketability:heavy_barrage | Nerf | +18 | +15 | Heavy Barrage T3 Damage Per Rocket reduced from +18 to +15 |
| 2026-05-22 | fixed_heavy_barrage_not_triggering_diviner_s_kevlarability:heavy_barrage | Rework | Fixed Heavy Barrage not triggering Diviner's Kevlar | ||
| 2026-05-22 | medicinal_specter_radiusability:medicinal_specter | Buff | 5.5m | 6m | Medicinal Specter radius increased from 5.5m to 6m |
| 2026-05-22 | bullet_damage_per_boonweapon | Buff | 0.17 | 0 | Bullet damage per boon increased from 0.17 to 0.18 |
| 2026-04-30 | medicinal_specter_durationability:medicinal_specter | Buff | 6s | 6 | Medicinal Specter duration increased from 6s to 6.5s |
| 2026-04-30 | fixed_mini_turrets_being_locked_on_objectives_when_they_were_invulnerableability:mini_turret | Rework | Fixed Mini Turrets being locked on objectives when they were invulnerable | ||
| 2026-04-30 | mini_turrets_bounty_from_80_2_minute_to_40_4_minuteability:mini_turret | Rework | 80 + 2/minute | 40 + 4/minute | Mini Turrets bounty from 80 + 2/minute to 40 + 4/minute |
| 2026-03-06 | heavy_barrage_cooldownability:heavy_barrage | Buff | 165s | 175s | Heavy Barrage cooldown increased from 165s to 175s |
| 2026-03-06 | heavy_barrage_durationability:heavy_barrage | Nerf | 13s | 8s | Heavy Barrage duration reduced from 13s to 8s |
| 2026-03-06 | heavy_barrage_minimum_rangeability:heavy_barrage | Nerf | 9m | 8 | Heavy Barrage minimum range reduced from 9m to 8.5m |
| 2026-03-06 | heavy_barrage_radiusability:heavy_barrage | Nerf | 5m | 4 | Heavy Barrage radius reduced from 5m to 4.5m |
| 2026-03-06 | heavy_barrage_spirit_scalingability:heavy_barrage | Nerf | 0.23 | 0 | Heavy Barrage spirit scaling reduced from 0.23 to 0.2 |
| 2026-03-06 | heavy_barrage_t1_dash_slowability:heavy_barrage | Buff | 20% | 30% | Heavy Barrage T1 dash slow increased from 20% to 30% |
| 2026-03-06 | heavy_barrage_t1_move_slowability:heavy_barrage | Nerf | 40% | 30% | Heavy Barrage T1 move slow reduced from 40% to 30% |
| 2026-03-06 | heavy_barrage_t1_slow_durationability:heavy_barrage | Nerf | 1.5s | 1s | Heavy Barrage T1 slow duration reduced from 1.5s to 1s |
| 2026-03-06 | heavy_barrage_t1_slow_durationability:heavy_barrage | Nerf | 2s | 1 | Heavy Barrage T1 slow duration reduced from 2s to 1.5s |
| 2026-03-06 | heavy_barrage_t1_tooltip_updated_to_clarify_that_it_also_reduces_dash_distanceability:heavy_barrage | Rework | Heavy Barrage T1 tooltip updated to clarify that it also reduces dash distance | ||
| 2026-03-06 | heavy_barrage_t2ability:heavy_barrage | Buff | Heavy Barrage T2 now also increases duration by 6s | ||
| 2026-03-06 | heavy_barrage_t2_cooldown_reductionability:heavy_barrage | Buff | -45s | -55s | Heavy Barrage T2 cooldown reduction increased from -45s to -55s |
| 2026-03-06 | heavy_barrage_t3ability:heavy_barrage | Buff | Heavy Barrage T3 now also increases explosion radius by 2m | ||
| 2026-03-06 | heavy_barrage_t3_damageability:heavy_barrage | Buff | +21 | +25 | Heavy Barrage T3 damage increased from +21 to +25 |
| 2026-03-06 | heavy_barrage_t3_damageability:heavy_barrage | Nerf | +25 | +22 | Heavy Barrage T3 damage reduced from +25 to +22 |
| 2026-03-06 | heavy_barrage_t3_dpsability:heavy_barrage | Nerf | 22 | 18 | Heavy Barrage T3 DPS reduced from 22 to 18 |
| 2026-03-06 | heavy_barrage_t3_spirit_scalingability:heavy_barrage | Nerf | +0.25 | +0 | Heavy Barrage T3 spirit scaling reduced from +0.25 to +0.2 |
| 2026-03-06 | heavy_barrage_t3_spirit_scalingability:heavy_barrage | Nerf | 0.2 | 0 | Heavy Barrage T3 spirit scaling reduced from 0.2 to 0.16 |
| 2026-03-06 | heavy_barrage_t3_spirit_scaling_from_0_2_to_0_25ability:heavy_barrage | Rework | +0.2 | +0 | Heavy Barrage T3 spirit scaling from +0.2 to +0.25 |
| 2026-03-06 | medicinal_specterability:medicinal_specter | Nerf | Medicinal Specter no longer provides +15% Stamina Recovery | ||
| 2026-03-06 | medicinal_specter_cooldownability:medicinal_specter | Buff | 48s | 50s | Medicinal Specter cooldown increased from 48s to 50s |
| 2026-03-06 | medicinal_specter_durationability:medicinal_specter | Nerf | Medicinal Specter duration no longer scales with spirit power | ||
| 2026-03-06 | medicinal_specter_radiusability:medicinal_specter | Nerf | Medicinal Specter radius no longer scales with spirit power | ||
| 2026-03-06 | medicinal_specter_radiusability:medicinal_specter | Buff | 5m | 5 | Medicinal Specter radius increased from 5m to 5.5m |
| 2026-03-06 | medicinal_specter_regenability:medicinal_specter | Rework | Medicinal Specter regen now scales with spirit power (+0.3) | ||
| 2026-03-06 | medicinal_specter_t1ability:medicinal_specter | Rework | "+30% Fire Rate" | "+40% Spirit Resistance" | Medicinal Specter T1 changed from "+30% Fire Rate" to "+40% Spirit Resistance" |
| 2026-03-06 | medicinal_specter_t2ability:medicinal_specter | Buff | Medicinal Specter T2 now also increases Stamina Recovery by +100% | ||
| 2026-03-06 | medicinal_specter_t2ability:medicinal_specter | Buff | -17s Cooldown | -20s | Medicinal Specter T2 increased from -17s Cooldown to -20s |
| 2026-03-06 | medicinal_specter_t3ability:medicinal_specter | Buff | Medicinal Specter T3 now also increases radius by 3m | ||
| 2026-03-06 | medicinal_specter_t3ability:medicinal_specter | Buff | Medicinal Specter T3 now also increases duration by 1s | ||
| 2026-03-06 | medicinal_specter_t3_regenability:medicinal_specter | Nerf | 2.5% Max HP | 2% | Medicinal Specter T3 regen reduced from 2.5% Max HP to 2% |
| 2026-03-06 | mini_turret_attack_rangeability:mini_turret | Buff | 25m | 30m | Mini Turret attack range increased from 25m to 30m |
| 2026-03-06 | mini_turret_base_health_and_health_growthability:mini_turret | Nerf | Mini Turret base health and health growth reduced by 40% | ||
| 2026-03-06 | mini_turret_durationability:mini_turret | Buff | 24s | 35s | Mini Turret duration increased from 24s to 35s |
| 2026-03-06 | mini_turret_on_the_minimapability:mini_turret | Rework | Mini Turret on the minimap now flash/turn red when they are attacking | ||
| 2026-03-06 | mini_turret_t1ability:mini_turret | Rework | "Turrets apply 25% slow" | "+10m Attack Range and +10 DPS" | Mini Turret T1 changed from "Turrets apply 25% slow" to "+10m Attack Range and +10 DPS" |
| 2026-03-06 | mini_turret_t2ability:mini_turret | Rework | "+10m Attack Range and + 10% Fire Rate" | "+2 Charges" | Mini Turret T2 changed from "+10m Attack Range and + 10% Fire Rate" to "+2 Charges" |
| 2026-03-06 | mini_turret_t3ability:mini_turret | Rework | "+38 Turret DPS and +14s Turret Lifetime" | "+30% Turret Fire Rate and +12s Turret Lifetime" | Mini Turret T3 changed from "+38 Turret DPS and +14s Turret Lifetime" to "+30% Turret Fire Rate and +12s Turret Lifetime" |
| 2026-03-06 | mini_turret_tracking_angle_and_projectile_speeds_significantly_improvedability:mini_turret | Buff | Mini Turret tracking, angle and projectile speeds significantly improved | ||
| 2026-03-06 | mini_turretsability:mini_turret | Rework | Mini Turrets now have 35% melee resist | ||
| 2026-03-06 | mini_turrets_initial_fading_resist_start_valueability:mini_turret | Buff | 60% | 80% | Mini Turrets initial fading resist start value increased from 60% to 80% |
| 2026-03-06 | spectral_wall_applies_it_s_slow_to_enemies_it_passes_through_while_being_summonedability:spectral_wall | Rework | Spectral Wall applies it's slow to enemies it passes through while being summoned | ||
| 2026-03-06 | spectral_wall_durationability:spectral_wall | Buff | 4.5s | 5s | Spectral Wall duration increased from 4.5s to 5s |
| 2026-03-06 | spectral_wall_min_rangeability:spectral_wall | Nerf | 6m | 5m | Spectral Wall min range reduced from 6m to 5m |
| 2026-03-06 | spectral_wall_segments_canability:spectral_wall | Rework | Spectral Wall segments can now be destroyed with 2 heavy melee hits (destroys an individual segment) | ||
| 2026-03-06 | spectral_wall_t1ability:spectral_wall | Nerf | Spectral Wall T1 no longer drains 1 stamina | ||
| 2026-03-06 | spectral_wall_t1_damage_ampability:spectral_wall | Buff | 15% | 20% | Spectral Wall T1 Damage Amp increased from 15% to 20% |
| 2026-03-06 | spectral_wall_t2_also_increases_wall_duration_by_2sability:spectral_wall | Rework | Spectral Wall T2 also increases wall duration by +2s | ||
| 2026-03-06 | spectral_wall_t3ability:spectral_wall | Rework | "0.75s Stun on Impact" | "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall) | Spectral Wall T3 changed from "0.75s Stun on Impact" to "Creates 2 Turrets for 8s and increases slow by 30%" (creates them on the side facing you spread along the wall) |
| 2026-03-06 | spectral_wall_that_is_midcast_willability:spectral_wall | Rework | Spectral Wall that is midcast will now fire when you are interrupted, rather than continue to expand outward | ||
| 2026-03-06 | stamina_speed_bucket_3_to_2vitality | Rework | Stamina speed bucket 3 to 2 | ||
| 2026-03-06 | bullet_damageweapon | Buff | 6.0+0.15/boon | 6 | Bullet damage increased from 6.0+0.15/boon to 6.2+0.16/boon |
| 2026-03-06 | bullet_damageweapon | Nerf | 6.72 + 0.2/boon | 6 | Bullet damage reduced from 6.72 + 0.2/boon to 6.0 + 0.16/boon |
| 2025-11-21 | mini_turrets_health_per_boonability:mini_turret | Buff | 10 | 13 | Mini Turrets health per boon increased from 10 to 13 |
| 2025-11-21 | spectral_wall_speedability:spectral_wall | Buff | Spectral Wall speed increased by 10% |