Death followed by an objective loss
You died at 8:18 with the team advantage at -2,098 souls. Within 90s your team lost: Guardian at 8:33. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #5, #8, #8, #11, #5 | #12 | worse than #7 | |
| Deaths | 8, 8, 6, 10, 4 | 6 | same as 6 | |
| Deaths after 12 min | 4, 4, 6, 7, 1 | 3 | better than 4 | |
| Player damage | 20,376, 18,469, 76,933, 22,535, 24,712 | 11,234 | worse than 34,688 | |
| Objective damage | 3,868, 409, 4,364, 1,197, 9,065 | 2,316 | worse than 5,424 | |
| Souls at 10 min | 5,180, 4,813, 5,965, 7,976, 5,674 | 6,416 | better than 6,083 | |
| Kill participation | 38.0%, 53.3%, 70.0%, 40.0%, 31.8% | 25.0% | worse than 52.4% | |
| Last hits | 201, 138, 239, 133, 191 | 137 | worse than 156 |
Shiv's performance was hindered by low fight participation (25% of team kills) and poor objective contribution (2,316 damage). The team's soul advantage collapsed across multiple phases, with Shiv dying four times and failing to impact key objectives. Hero history shows recurring issues with player damage (34,688 median) and deaths (6 median).
The death at 8:18 (498s) with a -2,098 soul advantage coincided with the team losing a Guardian objective. This marked the start of a 90s window where the team's advantage dropped 1,568 souls and lost a key objective, setting the tone for the match.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 8:18 with the team advantage at -2,098 souls. Within 90s your team lost: Guardian at 8:33. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -1,825 to -8,390 (lost 6,565). In the same window your team took a Walker; your team lost a Walker, a Walker.
You died at 26:44 with the team advantage at -8,223 souls. Within 90s your team lost: Base objective at 26:55, Base objective at 27:02. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -8,223 to -20,706 (lost 12,483). In the same window your team lost a Base objective, a Base objective; you died 2x.
Team soul advantage moved from -20,706 to -27,096 (lost 6,390). In the same window your team lost a Patron; you died 1x.
15 purchases · 27,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.