Death followed by an objective loss
You died at 6:45 with the team advantage at -1,865 souls. Within 90s your team lost: Guardian at 6:47. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #8, #1, #9, #7, #11 | #6 | better than #8 | |
| Deaths | 5, 6, 11, 6, 4 | 5 | same as 5 | |
| Deaths after 12 min | 4, 4, 8, 3, 3 | 3 | better than 4 | |
| Player damage | 28,680, 49,566, 54,630, 27,033, 19,953 | 39,498 | better than 28,680 | |
| Objective damage | 3,328, 12,311, 3,582, 504, 3,979 | 12,806 | better than 2,478 | |
| Souls at 10 min | 6,430, 5,324, 5,519, 5,872, 6,303 | 5,800 | worse than 5,845 | |
| Kill participation | 61.1%, 63.6%, 61.9%, 54.5%, 34.8% | 47.6% | worse than 48.8% | |
| Last hits | 124, 168, 159, 157, 132 | 232 | better than 132 |
The team secured a win despite a challenging mid-game swing, with a critical late-game objective push driving the victory. Strong objective damage and high assist counts were key contributors.
At 2400 seconds (40:00), the team overcame a -19,867 soul disadvantage to gain 49,807 souls, coinciding with taking a Walker and two Base objectives.
Positive means your team was ahead in total souls. Sampled at 11 points the API provides; the line between samples is interpolated.
You died at 6:45 with the team advantage at -1,865 souls. Within 90s your team lost: Guardian at 6:47. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -3,903 to +3,056 (gained 6,959). In the same window your team took a Walker; you died 1x.
Team soul advantage moved from +3,056 to -12,762 (lost 15,818). In the same window your team lost a Walker, a Base objective; you died 1x.
Team soul advantage moved from -12,762 to -19,867 (lost 7,105). In the same window your team took a Walker; your team lost a Walker; you died 1x.
Team soul advantage moved from -19,867 to +29,940 (gained 49,807). In the same window your team took a Walker, a Base objective.
Team soul advantage moved from +29,940 to +47,605 (gained 17,665). In the same window your team took a Base objective, a Base objective.
23 purchases · 56,000 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.