Death followed by an objective loss
You died at 11:05 with the team advantage at -751 souls. Within 90s your team lost: Guardian at 11:09. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #9, #5, #2, #3, #11 | #5 | better than #6 | |
| Deaths | 6, 6, 2, 2, 8 | 6 | worse than 5 | |
| Deaths after 12 min | 6, 5, 0, 1, 7 | 3 | better than 4 | |
| Player damage | 20,960, 55,772, 29,812, 28,471, 22,091 | 33,407 | better than 29,142 | |
| Objective damage | 4,876, 7,052, 4,769, 13,630, 2,238 | 9,239 | better than 5,048 | |
| Souls at 10 min | 4,694, 7,301, 5,779, 5,665, 6,209 | 5,012 | worse than 5,778 | |
| Kill participation | 35.3%, 72.3%, 45.1%, 58.3%, 37.0% | 54.3% | better than 46.9% | |
| Last hits | 80, 157, 225, 202, 184 | 199 | better than 190 |
The player secured a win with a 7-6-18 KDA, strong objective damage (9,239), and above-average kill participation (54.3%) compared to their recent 88 matches. Team soul advantage fluctuated, with critical objective losses following key deaths.
At 11:05 (665s), the player died with the team at -751 souls. Within 90s, the team lost a Guardian, coinciding with a shift in momentum despite later recovery.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 11:05 with the team advantage at -751 souls. Within 90s your team lost: Guardian at 11:09. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 13:20 with the team advantage at +548 souls. Within 90s your team lost: Guardian at 14:20. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +548 to +5,284 (gained 4,736). In the same window your team took a Guardian, a Guardian; your team lost a Guardian; you died 1x.
Team soul advantage moved from +5,084 to +560 (lost 4,524). In the same window your team took a Walker; your team lost a Walker; you died 1x.
Team soul advantage moved from +560 to +32,034 (gained 31,474). In the same window your team took a Walker, a Base objective.
You died at 31:42 with the team advantage at +32,034 souls. Within 90s your team lost: Walker at 32:43. This sequence coincided with the objective loss; the data cannot show whether it caused it.
20 purchases · 47,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.