Death followed by an objective loss
You died at 19:58 with the team advantage at +4,014 souls. Within 90s your team lost: Walker at 20:36. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #9, #5, #2, #3 | #11 | worse than #5 | |
| Deaths | 6, 6, 6, 2, 2 | 8 | worse than 4 | |
| Deaths after 12 min | 6, 6, 5, 0, 1 | 7 | worse than 4 | |
| Player damage | 31,148, 20,960, 55,772, 29,812, 28,471 | 22,091 | worse than 29,812 | |
| Objective damage | 5,220, 4,876, 7,052, 4,769, 13,630 | 2,238 | worse than 5,220 | |
| Souls at 10 min | 5,777, 4,694, 7,301, 5,779, 5,665 | 6,209 | better than 5,777 | |
| Kill participation | 48.7%, 35.3%, 72.3%, 45.1%, 58.3% | 37.0% | worse than 48.7% | |
| Last hits | 230, 80, 157, 225, 202 | 184 | worse than 196 |
Statistical analysis was generated successfully - the full match breakdown is below.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 19:58 with the team advantage at +4,014 souls. Within 90s your team lost: Walker at 20:36. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 25:31 with the team advantage at -3,504 souls. Within 90s your team lost: Walker at 26:38. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -3,504 to -22,696 (lost 19,192). In the same window your team took a Walker; your team lost a Walker, a Base objective; you died 2x.
You died at 32:28 with the team advantage at -22,696 souls. Within 90s your team lost: Base objective at 32:43, Base objective at 33:02. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 34:50 with the team advantage at -22,696 souls. Within 90s your team lost: Patron at 35:33. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -22,696 to -33,666 (lost 10,970). In the same window your team took a Walker; your team lost a Walker, a Base objective; you died 3x.
20 purchases · 41,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.