Death followed by an objective loss
You died at 6:32 with the team advantage at -2,228 souls. Within 90s your team lost: Guardian at 7:54. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #7, #11, #5, #8 | #5 | better than #7 | |
| Deaths | 6, 8, 8, 8, 6 | 4 | better than 6 | |
| Deaths after 12 min | 5, 5, 7, 4, 6 | 1 | better than 4 | |
| Player damage | 26,844, 27,880, 15,421, 20,376, 76,933 | 24,712 | worse than 34,978 | |
| Objective damage | 4,758, 4,910, 3,557, 3,868, 4,364 | 9,065 | better than 5,696 | |
| Souls at 10 min | 5,880, 6,712, 6,234, 5,180, 5,965 | 5,674 | worse than 6,092 | |
| Kill participation | 53.1%, 42.2%, 46.7%, 38.0%, 70.0% | 31.8% | worse than 52.6% | |
| Last hits | 156, 132, 161, 201, 239 | 191 | better than 156 |
The match was defined by a 33,664 soul advantage gain at 18:00 (1800s) when your team secured a Walker, creating a sustained lead. Despite this, your fight participation (32% of team kills) and damage output (24,712) lagged behind your Shiv median, though your economy rank (#5) and objective damage (9,065) were strong. Your team maintained a 4-1 kill-death ratio, but recurring weaknesses in damage and fight involvement persisted.
At 18:00 (1800s), your team gained 33,664 souls by taking a Walker, shifting the advantage from +7,349 to +41,013. This window also saw your team lose a Walker but maintain momentum, setting up the final push.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 6:32 with the team advantage at -2,228 souls. Within 90s your team lost: Guardian at 7:54. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 8:23 with the team advantage at -2,228 souls. Within 90s your team lost: Guardian at 8:28. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -7,562 to +3,726 (gained 11,288). In the same window your team took a Guardian, a Guardian.
Team soul advantage moved from +7,349 to +41,013 (gained 33,664). In the same window your team took a Walker.
Team soul advantage moved from +41,013 to +34,884 (lost 6,129). In the same window your team took a Base objective, a Base objective; your team lost a Walker; you died 1x.
Team soul advantage moved from +34,884 to +57,948 (gained 23,064). In the same window your team took a Base objective, a Base objective.
20 purchases · 50,400 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.