Death followed by an objective loss
You died at 13:56 with the team advantage at +4,795 souls. Within 90s your team lost: Guardian at 14:53. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #3, #11, #8, #8 | #10 | worse than #8 | |
| Deaths | 10, 2, 7, 11, 9 | 9 | worse than 8 | |
| Deaths after 12 min | 6, 1, 5, 9, 6 | 8 | worse than 5 | |
| Player damage | 36,957, 43,508, 28,885, 29,108, 20,496 | 52,371 | better than 38,645 | |
| Objective damage | 12,173, 34,437, 4,425, 6,140, 3,237 | 13,236 | better than 7,333 | |
| Souls at 10 min | 6,475, 5,715, 5,175, 5,120, 5,290 | 5,852 | worse than 6,520 | |
| Kill participation | 54.2%, 55.1%, 34.6%, 40.0%, 54.5% | 65.8% | better than 54.8% | |
| Last hits | 173, 166, 144, 211, 106 | 142 | worse than 168 |
The team struggled with late-game survival and objective control, as evidenced by 8 deaths after 12 minutes and repeated objective losses following key deaths. Despite strong fight participation (66% of team kills) and above-average damage output, the economy rank of #10 lagged behind the player's Warden median of #8.
At 13:56 (836s), the player died with a +4,795 soul advantage, followed by a Guardian loss within 90 seconds. This coincided with a shift in momentum, though causality cannot be confirmed.
Positive means your team was ahead in total souls. Sampled at 12 points the API provides; the line between samples is interpolated.
You died at 13:56 with the team advantage at +4,795 souls. Within 90s your team lost: Guardian at 14:53. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -24,406 to -3,129 (gained 21,277). In the same window your team took a Base objective, a Walker; you died 1x.
You died at 31:45 with the team advantage at -3,129 souls. Within 90s your team lost: Walker at 32:05, Base objective at 32:17. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 41:22 with the team advantage at -16,932 souls. Within 90s your team lost: Base objective at 42:02. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 43:35 with the team advantage at -16,932 souls. Within 90s your team lost: Base objective at 44:05, Base objective at 44:31. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -16,932 to +3,157 (gained 20,089). In the same window your team took a Base objective, a Base objective; your team lost a Base objective, a Base objective; you died 2x.
25 purchases · 64,000 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.