Soul swing of 4,605
Team soul advantage moved from +8,287 to +12,892 (gained 4,605). In the same window your team took a Guardian, a Walker; your team lost a Walker.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #3, #1, #4, #12, #4 | #8 | worse than #4 | |
| Deaths | 3, 10, 5, 9, 2 | 3 | better than 6 | |
| Deaths after 12 min | 3, 5, 4, 6, 2 | 3 | better than 4 | |
| Player damage | 64,937, 40,333, 47,784, 25,798, 36,081 | 60,742 | better than 41,110 | |
| Objective damage | 14,770, 11,427, 6,663, 3,812, 26,651 | 12,265 | better than 9,045 | |
| Souls at 10 min | 7,973, 6,098, 7,653, 6,564, 6,130 | 7,546 | better than 7,087 | |
| Kill participation | 70.7%, 47.8%, 58.8%, 61.9%, 65.6% | 63.8% | better than 60.3% | |
| Last hits | 212, 110, 240, 125, 140 | 207 | better than 147 |
The Warden secured a win with strong lane phase and objective control, but economy rank 8 of 12 highlights a vulnerability. Key turning points included a 15,573 soul gain at 2400 seconds, though the team struggled to maintain advantage post-1800 seconds.
At 2400 seconds, the team gained 15,573 souls (gained 15,573) while taking a Base objective and losing another, coinciding with the player's 1 death. This swing shifted momentum.
Positive means your team was ahead in total souls. Sampled at 11 points the API provides; the line between samples is interpolated.
Team soul advantage moved from +8,287 to +12,892 (gained 4,605). In the same window your team took a Guardian, a Walker; your team lost a Walker.
Team soul advantage moved from +11,372 to +5,207 (lost 6,165). In the same window your team lost a Walker.
Team soul advantage moved from +5,207 to +835 (lost 4,372). In the same window your team took a Walker; your team lost a Walker.
Team soul advantage moved from +835 to -4,688 (lost 5,523). In the same window you died 1x.
Team soul advantage moved from -4,688 to +10,885 (gained 15,573). In the same window your team took a Base objective, a Base objective; your team lost a Base objective; you died 1x.
Team soul advantage moved from +10,885 to +47,247 (gained 36,362). In the same window your team took a Base objective, a Base objective; your team lost a Base objective.
21 purchases · 51,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.