Death followed by an objective loss
You died at 13:17 with the team advantage at -5,805 souls. Within 90s your team lost: Guardian at 13:32. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #10, #3, #1, #4 | #12 | worse than #4 | |
| Deaths | 6, 3, 10, 5 | 9 | worse than 6 | |
| Deaths after 12 min | 4, 3, 5, 4 | 6 | worse than 4 | |
| Player damage | 41,886, 64,937, 40,333, 47,784 | 25,798 | worse than 44,835 | |
| Objective damage | 5,725, 14,770, 11,427, 6,663 | 3,812 | worse than 9,045 | |
| Souls at 10 min | 7,610, 7,973, 6,098, 7,653 | 6,564 | worse than 7,632 | |
| Kill participation | 51.4%, 70.7%, 47.8%, 58.8% | 61.9% | better than 55.1% | |
| Last hits | 154, 212, 110, 240 | 125 | worse than 183 |
The player's Warden performance was marked by high fight participation but survival issues, contributing to a loss. The team's economy and objective control declined sharply after key deaths.
At 13:17 (797s), the player died with a team soul advantage of -5,805, followed by an objective loss within 90s. This coincided with a shift in momentum, though causality cannot be confirmed.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 13:17 with the team advantage at -5,805 souls. Within 90s your team lost: Guardian at 13:32. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 21:05 with the team advantage at -16,183 souls. Within 90s your team lost: Walker at 22:24. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 22:28 with the team advantage at -16,183 souls. Within 90s your team lost: Walker at 23:13. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -16,183 to -46,728 (lost 30,545). In the same window your team lost a Walker, a Walker; you died 3x.
Team soul advantage moved from -46,728 to -61,243 (lost 14,515). In the same window your team lost a Base objective, a Base objective.
Team soul advantage moved from -61,243 to -71,554 (lost 10,311). In the same window your team took a Walker; your team lost a Base objective, a Base objective; you died 1x.
17 purchases · 37,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.