Soul swing of 7,062
Team soul advantage moved from +2,448 to +9,510 (gained 7,062).
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #1, #12, #10, #9, #7 | #4 | better than #8 | |
| Deaths | 5, 9, 5, 3, 5 | 4 | better than 5 | |
| Deaths after 12 min | 2, 5, 3, 2, 4 | 2 | better than 4 | |
| Player damage | 31,258, 14,544, 35,251, 23,098, 29,901 | 27,312 | worse than 30,580 | |
| Objective damage | 5,330, 751, 751, 73, 1,841 | 4,206 | better than 1,296 | |
| Souls at 10 min | 5,845, 4,073, 4,734, 6,361, 5,514 | 7,741 | better than 5,638 | |
| Kill participation | 67.6%, 41.2%, 44.4%, 54.5%, 42.3% | 35.4% | worse than 48.6% | |
| Last hits | 98, 119, 187, 120, 155 | 173 | better than 138 |
The team secured a win with strong economic performance, finishing top-4 in souls (42,569) and outperforming the lobby median in souls at 10:00 (+1,526). However, fight participation was below average (35% of team kills), and the player died four times, matching the lobby median.
At 2100 seconds, the team gained 28,755 souls in 3 minutes, coinciding with taking a Walker. This surge likely solidified the win, as the final swing at 2173 seconds added 8,223 souls through Base objectives.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
Team soul advantage moved from +2,448 to +9,510 (gained 7,062).
You died at 19:49 with the team advantage at +9,510 souls. Within 90s your team lost: Walker at 20:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +4,723 to +9,808 (gained 5,085). In the same window your team took a Walker; your team lost a Walker; you died 1x.
Team soul advantage moved from +9,808 to +22,938 (gained 13,130). In the same window your team took a Walker, a Base objective; your team lost a Walker.
Team soul advantage moved from +22,938 to +51,693 (gained 28,755). In the same window your team took a Walker.
Team soul advantage moved from +51,693 to +59,916 (gained 8,223). In the same window your team took a Base objective, a Base objective.
21 purchases · 47,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.