Death followed by an objective loss
You died at 11:32 with the team advantage at -389 souls. Within 90s your team lost: Guardian at 12:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #4, #5, #10, #4 | #6 | worse than #5 | |
| Deaths | 10, 4, 5, 6, 1 | 11 | worse than 5 | |
| Deaths after 12 min | 7, 2, 2, 4, 0 | 8 | worse than 2 | |
| Player damage | 63,200, 46,652, 47,840, 40,998, 30,648 | 112,735 | better than 46,652 | |
| Objective damage | 10,575, 11,751, 13,784, 12,533, 9,510 | 14,329 | better than 11,751 | |
| Souls at 10 min | 6,175, 6,868, 5,626, 6,354, 6,810 | 5,511 | worse than 6,354 | |
| Kill participation | 70.4%, 57.9%, 76.2%, 33.3%, 43.9% | 59.1% | better than 57.9% | |
| Last hits | 254, 182, 129, 210, 162 | 448 | better than 182 |
The match was defined by 8 deaths after the 12-minute mark, which was worse than the player's recent median. Despite strong damage output (112,735) and last hits (448), the team lost key objectives after critical deaths. The high assist count (29) highlights team engagement, but recurring deaths limited momentum.
At 11:32 (692s), the player died with a -389 soul advantage, followed by a Guardian objective loss within 90s. This high-impact death coincided with a shift in team momentum.
Positive means your team was ahead in total souls. Sampled at 17 points the API provides; the line between samples is interpolated.
You died at 11:32 with the team advantage at -389 souls. Within 90s your team lost: Guardian at 12:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 26:35 with the team advantage at +1,505 souls. Within 90s your team lost: Walker at 27:29. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 32:04 with the team advantage at -7,457 souls. Within 90s your team lost: Walker at 32:56. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 59:09 with the team advantage at +10,831 souls. Within 90s your team lost: Base objective at 59:32, Base objective at 60:02. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +207 to +27,929 (gained 27,722). In the same window your team took a Base objective, a Base objective; your team lost a Base objective, a Base objective.
You died at 68:26 with the team advantage at +27,929 souls. Within 90s your team lost: Base objective at 69:17. This sequence coincided with the objective loss; the data cannot show whether it caused it.
33 purchases · 118,400 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.