Death followed by an objective loss
You died at 13:33 with the team advantage at -605 souls. Within 90s your team lost: Guardian at 14:04. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #12, #8, #7, #3 | #8 | better than #9 | |
| Deaths | 14, 10, 6, 5, 6 | 5 | better than 7 | |
| Deaths after 12 min | 13, 10, 6, 5, 6 | 5 | better than 6 | |
| Player damage | 107,828, 40,115, 31,254, 21,114, 72,335 | 36,381 | better than 27,477 | |
| Objective damage | 5,485, 2,940, 4,251, 4,501, 1,814 | 7,127 | better than 2,940 | |
| Souls at 10 min | 5,134, 4,928, 5,124, 6,002, 5,977 | 5,441 | better than 5,335 | |
| Kill participation | 60.0%, 40.5%, 55.6%, 47.2%, 61.2% | 48.6% | worse than 50.0% | |
| Last hits | 331, 186, 224, 157, 206 | 178 | better than 161 |
The team secured a win despite late-game challenges, with the hero's performance exceeding their recent median in key damage metrics. However, 5 deaths after the 12-minute mark and inconsistent objective control impacted momentum.
At 13:33 (813s), the hero died with a -605 soul advantage, followed by a Guardian loss within 90s. This coincided with a major shift in momentum, though causality cannot be confirmed.
Positive means your team was ahead in total souls. Sampled at 12 points the API provides; the line between samples is interpolated.
You died at 13:33 with the team advantage at -605 souls. Within 90s your team lost: Guardian at 14:04. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 17:25 with the team advantage at +5,316 souls. Within 90s your team lost: Guardian at 17:53. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +5,316 to -11,479 (lost 16,795). In the same window your team took a Walker; your team lost a Walker, a Guardian; you died 1x.
Team soul advantage moved from -1,572 to -25,029 (lost 23,457). In the same window your team took a Base objective; your team lost a Base objective, a Base objective.
Team soul advantage moved from -25,029 to -8,070 (gained 16,959). In the same window your team took a Base objective, a Base objective; your team lost a Base objective; you died 1x.
Team soul advantage moved from -8,070 to +6,574 (gained 14,644). In the same window your team took a Base objective, a Base objective; you died 1x.
18 purchases · 45,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.