Soul swing of 5,870
Team soul advantage moved from -3,694 to -9,564 (lost 5,870). In the same window your team lost a Guardian, a Guardian.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #5, #8, #4, #9, #4 | #11 | worse than #7 | |
| Deaths | 4, 7, 2, 6, 7 | 4 | better than 6 | |
| Deaths after 12 min | 3, 6, 2, 5, 5 | 4 | same as 4 | |
| Player damage | 10,242, 18,423, 20,990, 24,480, 58,400 | 13,888 | worse than 35,462 | |
| Objective damage | 9,496, 2,289, 11,981, 1,814, 6,116 | 1,955 | worse than 6,147 | |
| Souls at 10 min | 6,461, 6,413, 6,031, 5,460, 5,650 | 5,205 | worse than 6,157 | |
| Kill participation | 44.4%, 73.3%, 59.2%, 66.7%, 62.5% | 10.0% | worse than 54.5% | |
| Last hits | 173, 100, 173, 147, 184 | 144 | worse than 162 |
The match was a loss with low engagement and economic output. Shiv's poor fight participation (10% of team kills) and subpar damage metrics (13,888 player damage, 1,955 objective damage) aligned with historical trends. The team's soul advantage collapsed in the final 10 minutes, exacerbated by four deaths after 12 minutes.
At 1500 seconds, the team lost 27,842 souls while the player died twice, coinciding with a critical loss of map control. This marked the largest single swing in the match.
Positive means your team was ahead in total souls. Sampled at 8 points the API provides; the line between samples is interpolated.
Team soul advantage moved from -3,694 to -9,564 (lost 5,870). In the same window your team lost a Guardian, a Guardian.
Team soul advantage moved from -9,564 to -20,477 (lost 10,913). In the same window your team took a Guardian; your team lost a Guardian, a Walker; you died 1x.
You died at 24:38 with the team advantage at -17,354 souls. Within 90s your team lost: Base objective at 25:19, Base objective at 25:54. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -17,354 to -45,196 (lost 27,842). In the same window your team lost a Walker; you died 2x.
You died at 26:05 with the team advantage at -45,196 souls. Within 90s your team lost: Base objective at 26:14, Base objective at 26:43. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -45,196 to -55,243 (lost 10,047). In the same window your team lost a Base objective, a Base objective; you died 1x.
16 purchases · 28,000 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.