Soul swing of 30,697
Team soul advantage moved from +12,310 to +43,007 (gained 30,697). In the same window your team took a Base objective, a Base objective; your team lost a Walker.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #5, #8, #4, #9 | #4 | better than #7 | |
| Deaths | 5, 4, 7, 2, 6 | 7 | worse than 6 | |
| Deaths after 12 min | 5, 3, 6, 2, 5 | 5 | worse than 4 | |
| Player damage | 26,234, 10,242, 18,423, 20,990, 24,480 | 58,400 | better than 35,358 | |
| Objective damage | 2,814, 9,496, 2,289, 11,981, 1,814 | 6,116 | worse than 6,218 | |
| Souls at 10 min | 5,584, 6,461, 6,413, 6,031, 5,460 | 5,650 | worse than 6,160 | |
| Kill participation | 51.6%, 44.4%, 73.3%, 59.2%, 66.7% | 62.5% | better than 54.5% | |
| Last hits | 140, 173, 100, 173, 147 | 184 | better than 160 |
The team secured a win despite recurring issues with late-game survival and objective damage. The early soul advantage swing at 1800s was pivotal, but 5 deaths after 12 minutes and below-median objective damage impacted consistency.
At 1800s, the team gained 30,697 souls in a single window, coinciding with taking two Base objectives and losing a Walker, establishing a critical early lead.
Positive means your team was ahead in total souls. Sampled at 13 points the API provides; the line between samples is interpolated.
Team soul advantage moved from +12,310 to +43,007 (gained 30,697). In the same window your team took a Base objective, a Base objective; your team lost a Walker.
You died at 33:27 with the team advantage at +43,007 souls. Within 90s your team lost: Walker at 34:40. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +43,007 to +27,190 (lost 15,817). In the same window your team took a Base objective, a Base objective; your team lost a Walker; you died 1x.
Team soul advantage moved from +27,190 to -445 (lost 27,635). In the same window your team lost a Base objective; you died 1x.
You died at 44:28 with the team advantage at -445 souls. Within 90s your team lost: Base objective at 44:49. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -12,976 to +11,375 (gained 24,351). In the same window your team took a Patron; your team lost a Base objective.
25 purchases · 76,000 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.