Death followed by an objective loss
You died at 21:07 with the team advantage at -4,392 souls. Within 90s your team lost: Walker at 21:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #7, #4, #11, #10 | #7 | same as #7 | |
| Deaths | 2, 8, 4, 7, 4 | 5 | better than 6 | |
| Deaths after 12 min | 2, 3, 2, 6, 4 | 5 | worse than 4 | |
| Player damage | 10,623, 22,785, 30,461, 32,444, 24,842 | 26,234 | worse than 36,265 | |
| Objective damage | 10,784, 9,941, 16,128, 2,064, 1,628 | 2,814 | worse than 6,346 | |
| Souls at 10 min | 6,163, 4,548, 6,390, 7,249, 5,488 | 5,584 | worse than 6,160 | |
| Kill participation | 26.7%, 53.3%, 54.7%, 60.0%, 68.4% | 51.6% | worse than 54.5% | |
| Last hits | 90, 153, 138, 162, 117 | 140 | worse than 163 |
The match was defined by a loss of team soul advantage following a critical death at 21:07, compounded by low objective damage (2,814) and five deaths after the 12-minute mark. Despite 12 assists and 13,071 healing, the player's damage output (26,234) was below their Shiv median, contributing to the loss.
At 21:07 (1267s), the player died with a -4,392 soul advantage, followed by an objective loss and three teammate deaths within 90s. This coincided with a 12,743 soul advantage drop, though causality cannot be confirmed.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 21:07 with the team advantage at -4,392 souls. Within 90s your team lost: Walker at 21:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -4,392 to -17,135 (lost 12,743). In the same window your team took a Guardian; your team lost a Walker, a Walker; you died 1x.
Team soul advantage moved from -17,135 to -3,713 (gained 13,422). In the same window your team took a Walker, a Walker; you died 1x.
Team soul advantage moved from -3,713 to +6,567 (gained 10,280). In the same window your team took a Base objective; your team lost a Base objective, a Base objective.
You died at 37:29 with the team advantage at +6,567 souls. Within 90s your team lost: Base objective at 37:46, Patron at 37:51. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +6,567 to +829 (lost 5,738). In the same window your team lost a Base objective, a Patron; you died 1x.
20 purchases · 51,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.