Soul swing of 10,367
Team soul advantage moved from -109 to -10,476 (lost 10,367). In the same window your team took a Walker; your team lost a Guardian, a Walker.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #6, #7, #7, #4, #11 | #10 | worse than #7 | |
| Deaths | 4, 2, 8, 4, 7 | 4 | better than 6 | |
| Deaths after 12 min | 4, 2, 3, 2, 6 | 4 | same as 4 | |
| Player damage | 23,081, 10,623, 22,785, 30,461, 32,444 | 24,842 | worse than 36,379 | |
| Objective damage | 10,194, 10,784, 9,941, 16,128, 2,064 | 1,628 | worse than 6,404 | |
| Souls at 10 min | 6,246, 6,163, 4,548, 6,390, 7,249 | 5,488 | worse than 6,163 | |
| Kill participation | 52.5%, 26.7%, 53.3%, 54.7%, 60.0% | 68.4% | better than 54.5% | |
| Last hits | 210, 90, 153, 138, 162 | 117 | worse than 164 |
The team suffered a soul advantage swing at 20:00, leading to multiple objective losses and a final loss. Despite strong fight participation (68% of team kills), low objective damage (1,628) and four deaths after 12 minutes were critical flaws.
At 20:00 (1200s), the team lost 10,367 souls in 10 seconds, coinciding with a Walker and Guardian loss. This marked the start of a sustained disadvantage that led to subsequent objective failures.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
Team soul advantage moved from -109 to -10,476 (lost 10,367). In the same window your team took a Walker; your team lost a Guardian, a Walker.
You died at 21:05 with the team advantage at -10,476 souls. Within 90s your team lost: Walker at 22:01. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 29:10 with the team advantage at -9,216 souls. Within 90s your team lost: Base objective at 29:21, Base objective at 29:43. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -9,216 to -38,252 (lost 29,036). In the same window your team lost a Walker, a Base objective; you died 2x.
You died at 33:08 with the team advantage at -38,252 souls. Within 90s your team lost: Patron at 33:15. This sequence coincided with the objective loss; the data cannot show whether it caused it.
18 purchases · 40,800 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.