Death followed by an objective loss
You died at 8:53 with the team advantage at +42 souls. Within 90s your team lost: Guardian at 9:26. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Only 1 earlier 84 match tracked. Comparisons start at 4. Each new 84 match is added automatically, so comparisons will appear here once there is enough history to mean something.
The team secured a win with a 8-5-24 KDA, achieving 76% kill participation and 13,784 objective damage. Key swings in soul advantage and critical deaths influenced the match flow.
At 8:53 (533s), your death coincided with the team losing a Guardian, shifting momentum. A later 18:00 (1080s) swing saw a 22,238 soul gain, pivotal for the win.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 8:53 with the team advantage at +42 souls. Within 90s your team lost: Guardian at 9:26. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -2,382 to +3,217 (gained 5,599). In the same window your team took a Guardian; your team lost a Guardian.
Team soul advantage moved from +3,217 to -5,000 (lost 8,217). In the same window your team lost a Guardian; you died 1x.
You died at 23:58 with the team advantage at -5,000 souls. Within 90s your team lost: Walker at 24:08. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -1,381 to +20,857 (gained 22,238). In the same window your team took a Walker, a Walker.
Team soul advantage moved from +20,857 to +34,726 (gained 13,869). In the same window your team took a Base objective, a Base objective; your team lost a Base objective, a Walker.
17 purchases · 30,400 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.