Death followed by an objective loss
You died at 11:21 with the team advantage at -1,333 souls. Within 90s your team lost: Guardian at 11:49. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #10, #7, #9, #4, #7 | #7 | same as #7 | |
| Deaths | 7, 5, 8, 6, 2 | 8 | worse than 6 | |
| Deaths after 12 min | 4, 4, 7, 5, 2 | 3 | better than 4 | |
| Player damage | 13,526, 25,914, 47,205, 30,300, 10,623 | 22,785 | worse than 37,580 | |
| Objective damage | 5,012, 3,720, 11,034, 5,814, 10,784 | 9,941 | better than 6,346 | |
| Souls at 10 min | 5,499, 6,481, 6,570, 6,085, 6,163 | 4,548 | worse than 6,160 | |
| Kill participation | 38.9%, 52.1%, 55.6%, 40.0%, 26.7% | 53.3% | worse than 54.4% | |
| Last hits | 109, 194, 197, 145, 90 | 153 | worse than 164 |
The team secured a win despite early-game setbacks, including 8 deaths and economic lag. Strong objective damage (9,941) and late-game swings were critical. Recurring issues with damage output and deaths persisted.
At 11:21 (681s), dying with a -1,333 soul advantage coincided with losing the Guardian, triggering a downward spiral. This high-impact death was followed by further objectives lost within 90s.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 11:21 with the team advantage at -1,333 souls. Within 90s your team lost: Guardian at 11:49. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 17:47 with the team advantage at -7,512 souls. Within 90s your team lost: Walker at 18:08. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 21:22 with the team advantage at -15,234 souls. Within 90s your team lost: Walker at 22:02. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -15,234 to -30,538 (lost 15,304). In the same window your team lost a Walker; you died 2x.
Team soul advantage moved from -30,538 to -3,192 (gained 27,346). In the same window your team took a Walker.
Team soul advantage moved from +4,765 to +32,607 (gained 27,842). In the same window your team took a Base objective, a Base objective.
20 purchases · 50,400 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.