This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Holliday-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Holliday balance change. No-change estimate: 72.3%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Crackshot | 19.6% | Mixed Or Rework | 38.0% | 17.4% | 44.7% | 5.4% |
| Spirit | 17.6% | Mixed Or Rework | 38.0% | 17.4% | 44.7% | 4.9% |
| Powder Keg | 15.7% | Buff | 49.2% | 4.4% | 46.5% | 4.3% |
| Bounce Pad | 15.5% | Mixed Or Rework | 46.8% | 2.5% | 50.7% | 4.3% |
| Spirit Lasso | 5.0% | Mixed Or Rework | 45.0% | 9.3% | 45.7% | 1.4% |
| Weapon | 4.8% | Buff | 48.4% | 7.8% | 43.9% | 1.3% |
| Vitality | 3.5% | Buff | 47.7% | 6.2% | 46.1% | 1.0% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Holliday receives any balance change. | 28 | 50.0% | 0.472 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Holliday changes. | 196 | 50.0% | 0.492 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 2 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
20 Holliday patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-12 | bounce_pad_landing_radiusability:bounce_pad | Nerf | 12m | 9m | Bounce Pad landing radius reduced from 12m to 9m |
| 2026-06-12 | bounce_pad_t3ability:bounce_pad | Buff | "+68 Stomp Damage and Improved Spirit Scaling" | "+0 | Bounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday) |
| 2026-06-12 | fixed_various_issues_with_placing_bounce_pad_on_elevated_areasability:bounce_pad | Rework | Fixed various issues with placing bounce pad on elevated areas | ||
| 2026-06-12 | powder_kegability:powder_keg | Rework | Powder Keg now has an alt cast behavior to place the barrel at her feet | ||
| 2026-06-12 | powder_kegability:powder_keg | Rework | Powder Keg now starts with 2 charges | ||
| 2026-06-12 | powder_keg_charge_timeability:powder_keg | Buff | 3.5s | 7s | Powder Keg Charge Time increased from 3.5s to 7s |
| 2026-06-12 | powder_keg_spirit_scalingability:powder_keg | Nerf | 1.6 | 1 | Powder Keg spirit scaling reduced from 1.6 to 1.4 |
| 2026-06-12 | powder_keg_t2ability:powder_keg | Rework | "+58 Damage" | "+1 Charge" | Powder Keg T2 changed from "+58 Damage" to "+1 Charge" |
| 2026-06-12 | powder_keg_t3ability:powder_keg | Rework | "+2 Charges and +0.4s Displacement" | "+100 Damage, +0 | Powder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time" |
| 2026-06-12 | powder_keg_various_improvements_to_the_launch_angles_velocities_and_feel_of_castingability:powder_keg | Rework | Powder Keg various improvements to the launch angles, velocities and feel of casting | ||
| 2026-05-22 | health_regenvitality | Buff | 1 | 2 | Health regen increased from 1 to 2 |
| 2026-05-22 | base_bullet_damageweapon | Buff | 18.8 | 19 | Base bullet damage increased from 18.8 to 19.7 |
| 2026-04-30 | spirit_lasso_t1ability:spirit_lasso | Buff | +68 Damage | +80 | Spirit Lasso T1 increased from +68 Damage to +80 |
| 2026-04-30 | spirit_lasso_t3ability:spirit_lasso | Buff | -30s Cooldown | -50s | Spirit Lasso T3 increased from -30s Cooldown to -50s |
| 2026-04-30 | fixed_rising_ram_interrupting_lassovitality | Rework | Fixed Rising Ram interrupting Lasso | ||
| 2025-11-21 | bounce_pad_damageability:bounce_pad | Nerf | 80 | 60 | Bounce Pad damage reduced from 80 to 60 |
| 2025-11-21 | fixed_a_bug_where_you_could_get_extra_speed_distance_with_dash_jump_bounce_pad_tability:bounce_pad | Rework | Fixed a bug where you could get extra speed/distance with dash jump/bounce pad timing | ||
| 2025-11-21 | base_damagevitality | Nerf | 22 | 18 | Base damage reduced from 22 to 18 |
| 2025-11-21 | base_regenvitality | Nerf | 2.0 | 1 | Base regen reduced from 2.0 to 1.0 |
| 2025-11-21 | base_bullet_growthweapon | Nerf | 1.23 | 1 | Base bullet growth reduced from 1.23 to 1.04 |