This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Grey Talon-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Grey Talon balance change. No-change estimate: 55.3%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Rain Of Arrows | 37.3% | Mixed Or Rework | 30.5% | 23.9% | 45.6% | 16.7% |
| Charged Shot | 32.5% | Mixed Or Rework | 23.7% | 32.0% | 44.3% | 14.5% |
| Guided Owl | 32.4% | Mixed Or Rework | 23.7% | 32.0% | 44.3% | 14.5% |
| Vitality | 31.9% | Mixed Or Rework | 33.5% | 24.5% | 42.0% | 14.3% |
| Weapon | 31.7% | Mixed Or Rework | 29.0% | 27.8% | 43.2% | 14.1% |
| Spirit | 31.3% | Mixed Or Rework | 23.7% | 32.0% | 44.3% | 14.0% |
| Spirit Snare | 31.3% | Mixed Or Rework | 23.7% | 32.0% | 44.3% | 14.0% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Grey Talon receives any balance change. | 28 | 50.0% | 0.481 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Grey Talon changes. | 196 | 50.0% | 0.494 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 3 | 33.3% | 0.167 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
12 Grey Talon patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-12 | rain_of_arrows_cooldownability:rain_of_arrows | Buff | 22s | 23s | Rain of Arrows cooldown increased from 22s to 23s |
| 2026-06-12 | rain_of_arrows_t2ability:rain_of_arrows | Nerf | -13s Cooldown | -12s | Rain of Arrows T2 reduced from -13s Cooldown to -12s |
| 2026-06-12 | gun_cycle_timevitality | Buff | 0.5775 | 0 | Gun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf) |
| 2026-06-12 | bullet_damage_growthweapon | Nerf | +1.0 | +0 | Bullet damage growth reduced from +1.0 to +0.85 |
| 2026-05-22 | rain_of_arrows_cast_delayability:rain_of_arrows | Nerf | 0.5s | 0 | Rain of Arrows cast delay reduced from 0.5s to 0.2s |
| 2026-05-22 | rain_of_arrows_cooldownability:rain_of_arrows | Nerf | 30s | 22s | Rain of Arrows cooldown reduced from 30s to 22s |
| 2026-05-22 | rain_of_arrows_durationability:rain_of_arrows | Nerf | 7s | 4s | Rain of Arrows duration reduced from 7s to 4s |
| 2026-05-22 | rain_of_arrows_moving_ability_in_air_improvedability:rain_of_arrows | Buff | Rain of Arrows moving ability in air improved | ||
| 2026-05-22 | rain_of_arrows_t1ability:rain_of_arrows | Rework | "-14s Cooldown" | "+3 Weapon Damage and +30% Slow for 1 | Rain of Arrows T1 changed from "-14s Cooldown" to "+3 Weapon Damage and +30% Slow for 1.5s" |
| 2026-05-22 | rain_of_arrows_t2ability:rain_of_arrows | Rework | "+5 Weapon Damage and +40% Slow for 1.5s" | "-13s Cooldown" (Total CD from 16s to 9s) | Rain of Arrows T2 changed from "+5 Weapon Damage and +40% Slow for 1.5s" to "-13s Cooldown" (Total CD from 16s to 9s) |
| 2026-05-22 | rain_of_arrows_weapon_damage_bonusability:rain_of_arrows | Nerf | +4 | +3 | Rain of Arrows Weapon Damage bonus reduced from +4 to +3 |
| 2026-05-22 | rain_of_arrow_stamina_distancevitality | Rework | being -9% | +25% | Rain of Arrow stamina distance changed from being -9% to +25% |