Deadlock Hero Balance Predictions
Graves buff/nerf predictor prototype
Generated from the Graves predictor DuckDB, recent patch history, and a three-stage prediction model.
Prediction Model

Graves Buff/Nerf Watch

This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Graves-only so the predictors can be reviewed before expanding to every hero.

Best read: this is now a three-stage experiment. It first asks whether Graves is likely to change, then which broad mechanic would be selected, then the direction of that selected mechanic. Later stages are conditional and must not be read as standalone certainty.
Stage 1
Will Graves receive any balance change in the next patch?
Stage 2
If Graves changes, which mechanic family is most likely to be selected?
Stage 3
If that family is selected, does its patch direction look like buff, nerf, or mixed/rework?
Future learning
Weekly snapshots preserve hero stats and ability values over time. They are enabled as model features only after changed and unchanged patches both have adequate coverage.
Three-Stage Next-Patch Forecast
1

Will Graves change?

28.4%

Estimated chance of any Graves balance change. No-change estimate: 71.6%.

Disclaimer: Experimental. This is based on one hero's patch history and has not been proven accurate — Stage 1 and Stage 2 don't yet beat a simple "no change" guess on holdout data. Treat every number on this page as a rough signal, not a confirmed forecast.

Stages 2 and 3: target and direction if Graves changes

Mechanic Selected if changed Direction Buff if selected Nerf if selected Mixed/rework if selected Combined priority
Grasping Hands 8.6% Nerf 0.0% 60.0% 40.0% 2.4%
Vitality 7.0% Nerf 0.0% 67.1% 32.9% 2.0%
Jar Of Dead 6.0% Nerf 0.0% 75.8% 24.2% 1.7%
Spirit 5.5% Mixed Or Rework 0.0% 20.9% 79.1% 1.6%
Weapon 4.4% Nerf 0.0% 60.0% 40.0% 1.2%
Essence Theft 1.5% Mixed Or Rework 0.0% 47.2% 52.8% 0.4%
Borrowed Decree 1.1% Mixed Or Rework 0.0% 49.5% 50.5% 0.3%

Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.

Validation and Data Readiness

Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.

Stage Test rows Balanced accuracy Macro F1
Stage 1 - hero changedWhether Graves receives any balance change. 28 50.0% 0.462
Stage 2 - mechanic selectedWhich mechanic family is selected if Graves changes. 196 50.0% 0.484
Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. 2 0.0% 0.000
Performance feature gate: withheld. Historical pre-patch win-rate coverage is 0.0%; the required coverage is 80.0%. Performance features are withheld because missingness is too sparse or too strongly associated with whether Graves changed.

The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.

Graves Patch Changes

36 Graves patch-change rows are included from the recent patch window.

Patch Predictor Direction Before After Notes
2026-06-12 grasping_hands_t3_immobilize_durationability:grasping_hands Nerf +1s +0 Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s
2026-06-12 jar_of_dead_bountyability:jar_of_dead Buff 5+0.25/boon 7+0 Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
2026-06-12 jar_of_dead_collection_rateability:jar_of_dead Nerf Jar of Dead collection rate reduced by 20% (takes longer to gain a charge)
2026-06-12 jar_of_dead_damageability:jar_of_dead Nerf 17+0.27 16+0 Jar of Dead damage reduced from 17+0.27 to 16+0.25
2026-05-31 jar_of_dead_damageability:jar_of_dead Nerf 20 + 0.31/spirit 17 + 0 Jar of Dead damage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit
2026-05-31 ghouls_bountyvitality Buff 25+1/min 35+2/min Ghouls bounty increased from 25+1/min to 35+2/min
2026-05-31 ghouls_damagevitality Nerf Ghouls damage reduced by 15%
2026-05-22 grasping_handsability:grasping_hands Rework Grasping Hands now spawns a ghoul in the base ability (T3 still increases it by 1)
2026-05-22 jar_of_dead_spirit_scalingability:jar_of_dead Nerf 0.35 0 Jar of Dead spirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now)
2026-05-22 added_0_1s_buffer_duration_for_deadheads_losing_line_of_sight_before_they_stop_following_an_enemyvitality Rework Added 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemy
2026-05-22 fixed_certain_projectiles_i_e_gray_talon_s_bird_colliding_with_deadheadsvitality Rework Fixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads
2026-05-22 fixed_deadheads_becoming_inactive_if_graves_dies_while_they_are_following_hervitality Rework Fixed Deadheads becoming inactive if Graves dies while they are following her
2026-05-22 fixed_deadheads_being_unable_to_dash_through_veilsvitality Rework Fixed Deadheads being unable to dash through veils
2026-05-22 fixed_deadheads_being_unable_to_dash_to_targets_at_the_very_end_of_your_attack_rvitality Rework Fixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode
2026-05-22 increased_speed_acceleration_of_deadheads_only_when_they_are_following_gravesvitality Buff Increased speed & acceleration of Deadheads only when they are following Graves - doesn't affect in-combat
2026-05-22 sprint_speedvitality Buff 1.6 2 Sprint speed increased from 1.6 to 2.2
2026-05-22 updated_dash_ranges_for_deadheads_to_be_calculated_from_the_center_of_graves_when_they_are_following_hervitality Rework Updated dash ranges for Deadheads to be calculated from the center of Graves when they are following her
2026-05-22 bullet_damage_and_growthweapon Nerf Bullet damage and growth reduced by -10%
2026-05-22 fixed_deadhead_s_damage_taken_from_bullets_being_unaffected_by_fall_offweapon Rework Fixed Deadhead's damage taken from bullets being unaffected by fall-off
2026-05-22 fixed_fire_rate_buffs_for_deadheads_not_being_applied_to_their_next_attack_butweapon Rework Fixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks
2026-05-22 update_grave_s_melee_to_also_set_the_dash_target_for_deadheadsweapon Rework Update Grave's melee to also set the dash target for Deadheads
2026-03-06 borrowed_decreeability:borrowed_decree Rework Borrowed Decree now summons 2 Ghouls on cast
2026-03-06 borrowed_decree_t3ability:borrowed_decree Nerf Borrowed Decree T3 no longer summons 3 Ghouls on cast
2026-03-06 borrowed_decree_t3ability:borrowed_decree Buff +5% Current Health +6% Borrowed Decree T3 increased from +5% Current Health to +6%
2026-03-06 essence_theft_t3ability:essence_theft Rework Essence Theft T3 fixed to latch onto targets nearby more readily
2026-03-06 grasping_hands_cooldownability:grasping_hands Nerf 38s 34s Grasping Hands cooldown reduced from 38s to 34s
2026-03-06 grasping_hands_deploy_timeability:grasping_hands Nerf 0.7s 0 Grasping Hands deploy time reduced from 0.7s to 0.6s
2026-03-06 grasping_hands_immobilize_durationability:grasping_hands Nerf 1.5s 1 Grasping Hands Immobilize duration reduced from 1.5s to 1.25s
2026-03-06 grasping_hands_isability:grasping_hands Rework Grasping Hands is now set up to work through proper alternate cast methods and be more responsive
2026-03-06 grasping_hands_t2ability:grasping_hands Rework "+0.75s Immobilize Duration" "+90 Damage and +10m Wall Length" Grasping Hands T2 changed from "+0.75s Immobilize Duration" to "+90 Damage and +10m Wall Length"
2026-03-06 grasping_hands_t3ability:grasping_hands Rework "+15m Wall Length and -10s Cooldown" "+1s Immobilize Duration and -12s Cooldown" Grasping Hands T3 changed from "+15m Wall Length and -10s Cooldown" to "+1s Immobilize Duration and -12s Cooldown"
2026-03-06 grasping_hands_t3ability:grasping_hands Rework "+1s Immobilize and -12s Cooldown" "+1s Immobilize and +2 Ghouls Summoned" Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned"
2026-03-06 jar_of_deadability:jar_of_dead Rework Jar of Dead fixed colliding with the world sometimes
2026-03-06 jar_of_dead_health_per_boonability:jar_of_dead Buff 1 1 Jar of Dead health per boon increased from 1 to 1.3
2026-03-06 jar_of_dead_spirit_scalingability:jar_of_dead Buff 0.25 0 Jar of Dead spirit scaling increased from 0.25 to 0.35
2026-03-06 jar_of_dead_t2ability:jar_of_dead Rework Jar of Dead T2 now increases duration by +4s
Deadlock
Hero Balance Predictions
Graves buff/nerf prototype
Forecasts whether Graves is likely to change next patch, using recent patch history and the Graves predictor DuckDB.