This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Graves-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Graves balance change. No-change estimate: 71.6%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Grasping Hands | 8.6% | Nerf | 0.0% | 60.0% | 40.0% | 2.4% |
| Vitality | 7.0% | Nerf | 0.0% | 67.1% | 32.9% | 2.0% |
| Jar Of Dead | 6.0% | Nerf | 0.0% | 75.8% | 24.2% | 1.7% |
| Spirit | 5.5% | Mixed Or Rework | 0.0% | 20.9% | 79.1% | 1.6% |
| Weapon | 4.4% | Nerf | 0.0% | 60.0% | 40.0% | 1.2% |
| Essence Theft | 1.5% | Mixed Or Rework | 0.0% | 47.2% | 52.8% | 0.4% |
| Borrowed Decree | 1.1% | Mixed Or Rework | 0.0% | 49.5% | 50.5% | 0.3% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Graves receives any balance change. | 28 | 50.0% | 0.462 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Graves changes. | 196 | 50.0% | 0.484 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 2 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
36 Graves patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-12 | grasping_hands_t3_immobilize_durationability:grasping_hands | Nerf | +1s | +0 | Grasping Hands T3 Immobilize duration reduced from +1s to +0.75s |
| 2026-06-12 | jar_of_dead_bountyability:jar_of_dead | Buff | 5+0.25/boon | 7+0 | Jar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon |
| 2026-06-12 | jar_of_dead_collection_rateability:jar_of_dead | Nerf | Jar of Dead collection rate reduced by 20% (takes longer to gain a charge) | ||
| 2026-06-12 | jar_of_dead_damageability:jar_of_dead | Nerf | 17+0.27 | 16+0 | Jar of Dead damage reduced from 17+0.27 to 16+0.25 |
| 2026-05-31 | jar_of_dead_damageability:jar_of_dead | Nerf | 20 + 0.31/spirit | 17 + 0 | Jar of Dead damage reduced from 20 + 0.31/spirit to 17 + 0.27/spirit |
| 2026-05-31 | ghouls_bountyvitality | Buff | 25+1/min | 35+2/min | Ghouls bounty increased from 25+1/min to 35+2/min |
| 2026-05-31 | ghouls_damagevitality | Nerf | Ghouls damage reduced by 15% | ||
| 2026-05-22 | grasping_handsability:grasping_hands | Rework | Grasping Hands now spawns a ghoul in the base ability (T3 still increases it by 1) | ||
| 2026-05-22 | jar_of_dead_spirit_scalingability:jar_of_dead | Nerf | 0.35 | 0 | Jar of Dead spirit scaling reduced from 0.35 to 0.31 (they are better at dealing damage now) |
| 2026-05-22 | added_0_1s_buffer_duration_for_deadheads_losing_line_of_sight_before_they_stop_following_an_enemyvitality | Rework | Added 0.1s buffer duration for Deadheads losing line-of-sight before they stop following an enemy | ||
| 2026-05-22 | fixed_certain_projectiles_i_e_gray_talon_s_bird_colliding_with_deadheadsvitality | Rework | Fixed certain projectiles (i.e Gray Talon's Bird) colliding with Deadheads | ||
| 2026-05-22 | fixed_deadheads_becoming_inactive_if_graves_dies_while_they_are_following_hervitality | Rework | Fixed Deadheads becoming inactive if Graves dies while they are following her | ||
| 2026-05-22 | fixed_deadheads_being_unable_to_dash_through_veilsvitality | Rework | Fixed Deadheads being unable to dash through veils | ||
| 2026-05-22 | fixed_deadheads_being_unable_to_dash_to_targets_at_the_very_end_of_your_attack_rvitality | Rework | Fixed Deadheads being unable to dash to targets at the very end of your attack range when they are in follow mode | ||
| 2026-05-22 | increased_speed_acceleration_of_deadheads_only_when_they_are_following_gravesvitality | Buff | Increased speed & acceleration of Deadheads only when they are following Graves - doesn't affect in-combat | ||
| 2026-05-22 | sprint_speedvitality | Buff | 1.6 | 2 | Sprint speed increased from 1.6 to 2.2 |
| 2026-05-22 | updated_dash_ranges_for_deadheads_to_be_calculated_from_the_center_of_graves_when_they_are_following_hervitality | Rework | Updated dash ranges for Deadheads to be calculated from the center of Graves when they are following her | ||
| 2026-05-22 | bullet_damage_and_growthweapon | Nerf | Bullet damage and growth reduced by -10% | ||
| 2026-05-22 | fixed_deadhead_s_damage_taken_from_bullets_being_unaffected_by_fall_offweapon | Rework | Fixed Deadhead's damage taken from bullets being unaffected by fall-off | ||
| 2026-05-22 | fixed_fire_rate_buffs_for_deadheads_not_being_applied_to_their_next_attack_butweapon | Rework | Fixed Fire Rate buffs for Deadheads not being applied to their next attack, but only on subsequent attacks | ||
| 2026-05-22 | update_grave_s_melee_to_also_set_the_dash_target_for_deadheadsweapon | Rework | Update Grave's melee to also set the dash target for Deadheads | ||
| 2026-03-06 | borrowed_decreeability:borrowed_decree | Rework | Borrowed Decree now summons 2 Ghouls on cast | ||
| 2026-03-06 | borrowed_decree_t3ability:borrowed_decree | Nerf | Borrowed Decree T3 no longer summons 3 Ghouls on cast | ||
| 2026-03-06 | borrowed_decree_t3ability:borrowed_decree | Buff | +5% Current Health | +6% | Borrowed Decree T3 increased from +5% Current Health to +6% |
| 2026-03-06 | essence_theft_t3ability:essence_theft | Rework | Essence Theft T3 fixed to latch onto targets nearby more readily | ||
| 2026-03-06 | grasping_hands_cooldownability:grasping_hands | Nerf | 38s | 34s | Grasping Hands cooldown reduced from 38s to 34s |
| 2026-03-06 | grasping_hands_deploy_timeability:grasping_hands | Nerf | 0.7s | 0 | Grasping Hands deploy time reduced from 0.7s to 0.6s |
| 2026-03-06 | grasping_hands_immobilize_durationability:grasping_hands | Nerf | 1.5s | 1 | Grasping Hands Immobilize duration reduced from 1.5s to 1.25s |
| 2026-03-06 | grasping_hands_isability:grasping_hands | Rework | Grasping Hands is now set up to work through proper alternate cast methods and be more responsive | ||
| 2026-03-06 | grasping_hands_t2ability:grasping_hands | Rework | "+0.75s Immobilize Duration" | "+90 Damage and +10m Wall Length" | Grasping Hands T2 changed from "+0.75s Immobilize Duration" to "+90 Damage and +10m Wall Length" |
| 2026-03-06 | grasping_hands_t3ability:grasping_hands | Rework | "+15m Wall Length and -10s Cooldown" | "+1s Immobilize Duration and -12s Cooldown" | Grasping Hands T3 changed from "+15m Wall Length and -10s Cooldown" to "+1s Immobilize Duration and -12s Cooldown" |
| 2026-03-06 | grasping_hands_t3ability:grasping_hands | Rework | "+1s Immobilize and -12s Cooldown" | "+1s Immobilize and +2 Ghouls Summoned" | Grasping Hands T3 changed from "+1s Immobilize and -12s Cooldown" to "+1s Immobilize and +2 Ghouls Summoned" |
| 2026-03-06 | jar_of_deadability:jar_of_dead | Rework | Jar of Dead fixed colliding with the world sometimes | ||
| 2026-03-06 | jar_of_dead_health_per_boonability:jar_of_dead | Buff | 1 | 1 | Jar of Dead health per boon increased from 1 to 1.3 |
| 2026-03-06 | jar_of_dead_spirit_scalingability:jar_of_dead | Buff | 0.25 | 0 | Jar of Dead spirit scaling increased from 0.25 to 0.35 |
| 2026-03-06 | jar_of_dead_t2ability:jar_of_dead | Rework | Jar of Dead T2 now increases duration by +4s |