This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Celeste-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Celeste balance change. No-change estimate: 88.1%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Spirit | 4.2% | Mixed Or Rework | 34.9% | 21.2% | 43.9% | 0.5% |
| Shining Wonder | 3.5% | Buff | 59.7% | 21.3% | 19.0% | 0.4% |
| Vitality | 2.1% | Buff | 54.2% | 20.7% | 25.1% | 0.3% |
| Radiant Daggers | 1.9% | Buff | 45.0% | 22.8% | 32.1% | 0.2% |
| Light Eater | 1.7% | Buff | 45.3% | 28.3% | 26.3% | 0.2% |
| Weapon | 1.6% | Buff | 51.9% | 24.6% | 23.5% | 0.2% |
| Dazzling Trick | 0.9% | Buff | 53.2% | 24.7% | 22.1% | 0.1% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Celeste receives any balance change. | 28 | 50.0% | 0.472 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Celeste changes. | 196 | 50.0% | 0.486 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 3 | 50.0% | 0.400 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
28 Celeste patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-05-22 | radiant_daggers_t2ability:radiant_daggers | Rework | "-18s Cooldown and +70 Damage" | "-22s Cooldown and +80 Damage" | Radiant Daggers T2 changed from "-18s Cooldown and +70 Damage" to "-22s Cooldown and +80 Damage" |
| 2026-05-22 | shining_wonder_t2ability:shining_wonder | Buff | +50 Damage | +70 | Shining Wonder T2 increased from +50 Damage to +70 |
| 2026-05-22 | improved_the_hero_s_hitboxes_easier_to_hitvitality | Buff | Improved the hero's hitboxes (easier to hit) | ||
| 2026-05-22 | stamina_cooldownvitality | Buff | 4.5s | 5s | Stamina cooldown increased from 4.5s to 5s |
| 2026-04-30 | shining_wonder_damageability:shining_wonder | Buff | 120 | 135 | Shining Wonder damage increased from 120 to 135 |
| 2026-04-30 | shining_wonder_radiusability:shining_wonder | Buff | 14m | 15 | Shining Wonder radius increased from 14m to 15.5m |
| 2026-04-30 | bullet_cycle_timeweapon | Nerf | 0.65 | 0 | Bullet cycle time reduced from 0.65 to 0.58 |
| 2026-03-06 | dazzling_trickability:dazzling_trick | Nerf | Dazzling Trick no longer grants +1m Move Speed | ||
| 2026-03-06 | dazzling_trick_barrier_spirit_scalingability:dazzling_trick | Nerf | 1.1 | 0 | Dazzling Trick barrier spirit scaling reduced from 1.1 to 0.8 |
| 2026-03-06 | dazzling_trick_t1ability:dazzling_trick | Buff | +2.5m Move Speed | +3 | Dazzling Trick T1 increased from +2.5m Move Speed to +3.5m |
| 2026-03-06 | light_eater_on_hit_damageability:light_eater | Nerf | 25 | 20 | Light Eater on hit damage reduced from 25 to 20 |
| 2026-03-06 | light_eater_spirit_scalingability:light_eater | Buff | 0.23 | 0 | Light Eater spirit scaling increased from 0.23 to 0.28 |
| 2026-03-06 | radiant_daggers_spirit_scalingability:radiant_daggers | Buff | 0.42 | 0 | Radiant Daggers spirit scaling increased from 0.42 to 0.56 |
| 2026-03-06 | radiant_daggers_t2ability:radiant_daggers | Buff | "-15s Cooldown and +60 Damage" | "-18s Cooldown and +70 Damage" | Radiant Daggers T2 increased from "-15s Cooldown and +60 Damage" to "-18s Cooldown and +70 Damage" |
| 2026-03-06 | radiant_daggers_t3_fire_rateability:radiant_daggers | Buff | 6% | 7% | Radiant Daggers T3 fire rate increased from 6% to 7% |
| 2026-03-06 | shining_wonderability:shining_wonder | Nerf | Shining Wonder no longer refunds half cooldown on miss | ||
| 2026-03-06 | shining_wonder_bounce_rangeability:shining_wonder | Nerf | 17m | 15m | Shining Wonder bounce range reduced from 17m to 15m |
| 2026-03-06 | shining_wonder_linger_durationability:shining_wonder | Nerf | 4.5s | 3 | Shining Wonder linger duration reduced from 4.5s to 3.25s |
| 2026-03-06 | shining_wonder_linger_timeability:shining_wonder | Nerf | 3.25s | 3s | Shining Wonder linger time reduced from 3.25s to 3s |
| 2026-03-06 | shining_wonder_rangeability:shining_wonder | Nerf | 15m | 14m | Shining Wonder range reduced from 15m to 14m |
| 2026-03-06 | shining_wonder_t3ability:shining_wonder | Nerf | +10 Max Bounces | +8 | Shining Wonder T3 reduced from +10 Max Bounces to +8 |
| 2026-03-06 | air_controlvitality | Buff | 38% | 44% (was 50% previous patch) | Air Control increased from 38% to 44% (was 50% previous patch) |
| 2026-03-06 | air_control_accelerationvitality | Nerf | +50/18% | +38/12% (less air control and acceleration) | Air Control/Acceleration reduced from +50/18% to +38/12% (less air control and acceleration) |
| 2026-03-06 | gravityvitality | Nerf | -20% | -28% (less gravity) | Gravity reduced from -20% to -28% (less gravity) |
| 2026-03-06 | gravity_from_28_to_25_was_20_previous_patchvitality | Rework | 28% | 25% (was 20% previous patch) | Gravity from 28% to 25% (was 20% previous patch) |
| 2026-03-06 | gunvitality | Rework | Gun now has falloff 22m->60m | ||
| 2026-03-06 | bullet_damageweapon | Buff | 18+0.6 | 22+0 | Bullet damage increased from 18+0.6 to 22+0.7 |
| 2026-03-06 | bullet_melee_resistanceweapon | Nerf | -6% | -8% | Bullet/Melee resistance reduced from -6% to -8% |