This page is the hero-side version of the item prediction screen. The target is whether a hero looks more likely to be buffed, nerfed, or left alone in a future patch. This first page is Apollo-only so the predictors can be reviewed before expanding to every hero.
Estimated chance of any Apollo balance change. No-change estimate: 80.7%.
| Mechanic | Selected if changed | Direction | Buff if selected | Nerf if selected | Mixed/rework if selected | Combined priority |
|---|---|---|---|---|---|---|
| Itani Lo Sahn | 8.7% | Mixed Or Rework | 27.8% | 16.4% | 55.8% | 1.7% |
| Flawless Advance | 7.4% | Mixed Or Rework | 15.5% | 24.7% | 59.8% | 1.4% |
| Disengaging Sigil | 7.2% | Mixed Or Rework | 20.9% | 26.2% | 52.9% | 1.4% |
| Vitality | 6.0% | Mixed Or Rework | 32.1% | 31.2% | 36.7% | 1.2% |
| Riposte | 4.2% | Mixed Or Rework | 37.1% | 20.5% | 42.4% | 0.8% |
| Weapon | 2.5% | Mixed Or Rework | 34.5% | 25.1% | 40.4% | 0.5% |
| Spirit | 2.3% | Mixed Or Rework | 33.2% | 26.9% | 39.9% | 0.4% |
Combined priority multiplies Stage 1 by Stage 2 to help sort the watchlist. It is not a calibrated probability that the named mechanic will change.
Every stage uses older patches for training and newer patches for testing. The current patch calendar contains 138 update dates through 2026-06-12.
| Stage | Test rows | Balanced accuracy | Macro F1 |
|---|---|---|---|
| Stage 1 - hero changedWhether Apollo receives any balance change. | 28 | 50.0% | 0.451 |
| Stage 2 - mechanic selectedWhich mechanic family is selected if Apollo changes. | 196 | 50.0% | 0.483 |
| Stage 3 - conditional directionBuff, nerf, or mixed/rework after a mechanic is selected. | 2 | 0.0% | 0.000 |
The weekly collector now stores all hero performance, base stats, and ability properties without overwriting prior snapshots. Once enough unchanged and changed patches have comparable coverage, performance and ability-strength features can enter training without leaking the answer.
29 Apollo patch-change rows are included from the recent patch window.
| Patch | Predictor | Direction | Before | After | Notes |
|---|---|---|---|---|---|
| 2026-06-12 | disengaging_sigilability:disengaging_sigil | Rework | Disengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied | ||
| 2026-06-12 | disengaging_sigil_t1ability:disengaging_sigil | Rework | "+30 Damage" | "Gain +25% Fire Rate and Bullet Speed for 8s" | Disengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s" |
| 2026-06-12 | disengaging_sigil_t2ability:disengaging_sigil | Rework | "Gain +30% Fire Rate and +50% Bullet Speed for 10s" | "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit" | Disengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit" |
| 2026-06-12 | disengaging_sigil_t3ability:disengaging_sigil | Rework | "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" | "Recast within 4s" | Disengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s" |
| 2026-06-12 | disengaging_sigil_velocityability:disengaging_sigil | Buff | Disengaging Sigil velocity increased by 50% | ||
| 2026-06-12 | disengaging_sigil_velocity_s_vertical_horizontal_ratioability:disengaging_sigil | Rework | 1.5:1 | 1:1 | Disengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1 |
| 2026-06-12 | flawless_advanceability:flawless_advance | Rework | Flawless Advance now allows Apollo to parry during it | ||
| 2026-05-31 | disengaging_sigil_t2ability:disengaging_sigil | Buff | +20% Fire Rate | +30% | Disengaging Sigil T2 increased from +20% Fire Rate to +30% |
| 2026-05-31 | flawless_advance_t1_heal_from_30_0_75_to_35_1_0ability:flawless_advance | Rework | 30+0.75 | 35+1 | Flawless Advance T1 heal from 30+0.75 to 35+1.0 |
| 2026-05-31 | flawless_advance_t2ability:flawless_advance | Buff | -10s Cooldown | -12s | Flawless Advance T2 increased from -10s Cooldown to -12s |
| 2026-05-31 | itani_lo_sahn_damageability:itani_lo_sahn | Buff | 190 | 200 | Itani Lo Sahn damage increased from 190 to 200 |
| 2026-05-31 | itani_lo_sahn_spirit_scalingability:itani_lo_sahn | Buff | 2.3 | 2 | Itani Lo Sahn spirit scaling increased from 2.3 to 2.6 |
| 2026-05-22 | flawless_advance_hitboxability:flawless_advance | Nerf | Flawless Advance hitbox reduced by 10% | ||
| 2026-05-22 | riposteability:riposte | Nerf | Riposte no longer automatically dashes. It now grants you a sub ability immediately to target the hero you want to jump to for a brief duration (can target the enemy before the parry to buffer it). Cast range is 25m. | ||
| 2026-05-22 | riposteability:riposte | Nerf | Riposte no longer triggers on damage auras (things like Flame Dash) | ||
| 2026-05-22 | riposteability:riposte | Nerf | Riposte no longer triggers off of objective damage | ||
| 2026-05-22 | base_regenvitality | Nerf | 2 | 1 | Base regen reduced from 2 to 1 |
| 2026-05-22 | improved_the_hero_s_hitboxes_easier_to_hitvitality | Buff | Improved the hero's hitboxes (easier to hit) | ||
| 2026-04-30 | disengaging_sigil_base_damageability:disengaging_sigil | Nerf | 100 | 85 | Disengaging Sigil base damage reduced from 100 to 85 |
| 2026-03-06 | flawless_advanceability:flawless_advance | Rework | Flawless Advance now gets interrupted by stun and sleep | ||
| 2026-03-06 | flawless_advance_t2ability:flawless_advance | Nerf | Flawless Advance T2 no longer increases Apollo's lunge speed | ||
| 2026-03-06 | flawless_advance_t3ability:flawless_advance | Buff | Flawless Advance T3 now also increases Apollo's attacking lunge speed | ||
| 2026-03-06 | itani_lo_sahn_base_damageability:itani_lo_sahn | Nerf | 225 | 190 and spirit scaling increased from 1 | Itani Lo Sahn base damage reduced from 225 to 190 and spirit scaling increased from 1.6 to 2.3 |
| 2026-03-06 | itani_lo_sahn_s_hit_widthability:itani_lo_sahn | Nerf | Itani Lo Sahn's hit width no longer scales with radius increases | ||
| 2026-03-06 | fixed_riposte_not_leaving_the_ground_when_started_on_the_groundability:riposte | Rework | Fixed Riposte not leaving the ground when started on the ground | ||
| 2026-03-06 | riposteability:riposte | Nerf | Riposte no longer triggers from trooper or neutral damage | ||
| 2026-03-06 | riposte_t2_melee_resist_reductionability:riposte | Buff | -22% | -30% | Riposte T2 melee resist reduction increased from -22% to -30% |
| 2026-03-06 | riposte_t3ability:riposte | Buff | +1.2s Stun | +1 | Riposte T3 increased from +1.2s Stun to +1.6s |
| 2026-03-06 | bullet_damageweapon | Buff | 17 | 18 | Bullet damage increased from 17 to 18.5 |