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Vegas
Weekly Deadlock report
Updated 2026-05-22
Archived Player Report

This is the 2026-05-22 model snapshot for Vegas.

Open the current report or view all older reports.

Weekly Weighted Tree Report

Vegas Deadlock Weekly Report

Each hero below has its own review box again. Use the loss patterns as replay topics first, then compare against the stronger pattern before changing the build.

Item icon tip: Hover over an item icon, or tap/focus it on mobile, to see the item description pulled from the Deadlock Wiki.

Clear path heroes

Lash - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Graves - Survivability/timing issue: Vitality timing appears tied to the losing pattern.

Holliday - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Drifter - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Sinclair - Build structure issue: too many tier-1 items may mean the player stayed in cheap items instead of upgrading.

Pocket - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Haze - Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Grey Talon - Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.

No clear path heroes

No clear item-timing split showed up for these heroes yet, so review item timing and replay context first.

Abrams, Apollo, Bebop, Vindicta

Clear Path Hero Reports

These heroes have a readable item-timing pattern to compare in replays.

Lash Review

Lash Item and Matchup Report

Matches tested: 50

Main loss pattern: Spirit item count by 20:00 was 7 or less (38% win rate across 29 matches)

Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Better pattern: Spirit item count by 20:00 was more than 7 (71% win rate across 21 matches)

Replay comparison

Tier 2 (1,600 Souls) item count by 10:00 was 2 or less - 33% good-game rate across 28 matches.

Tier 2 (1,600 Souls) item count by 10:00 was more than 2 - 73% good-game rate across 22 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Spirit Burn82%16 purchases27:29
Unstoppable73%11 purchases32:26
Warp Stone72%26 purchases22:48
Transcendent Cooldown70%17 purchases31:14
Cold Front65%28 purchases6:34

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Headshot Booster37%11 purchases1:07
Cultist Sacrifice42%19 purchases11:29
Healing Rite48%21 purchases4:42
Quicksilver Reload48%27 purchases6:57
Mystic Shot51%16 purchases12:45

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Mina63% win rate19 matches19 kills
Haze71% win rate14 matches16 kills
Calico69% win rate13 matches20 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Warden8% win rate12 matches22 deaths
Shiv39% win rate18 matches20 deaths
Holliday44% win rate16 matches11 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
No overlap in the top picks.

Item tier graph

Lash item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Lash average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Graves Review

Graves Item and Matchup Report

Matches tested: 50

Main loss pattern: Had Active Reload by 20:00 (35% win rate across 28 matches)

Review note: Survivability/timing issue: Vitality timing appears tied to the losing pattern.

Better pattern: Did not have Active Reload by 20:00 (58% win rate across 22 matches)

Replay comparison

Did not have Extra Spirit by 15:00 - 38% good-game rate across 23 matches.

Had Extra Spirit by 15:00 - 62% good-game rate across 27 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Counterspell62%21 purchases25:32
Spirit Resilience58%23 purchases28:02
Echo Shard56%9 purchases17:32
Inhibitor54%24 purchases23:05
Heroic Aura53%21 purchases23:32

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Arcane Surge23%12 purchases6:43
Active Reload33%29 purchases6:10
Reactive Barrier35%11 purchases12:01
Enchanter's Emblem37%27 purchases11:43
Duration Extender40%14 purchases13:11

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Venator62% win rate16 matches13 kills
Abrams50% win rate16 matches19 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Apollo36% win rate14 matches21 deaths
Haze36% win rate14 matches13 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash40% win rate20 matches19 kills / 15 deaths

Item tier graph

Graves item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Graves average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Holliday Review

Holliday Item and Matchup Report

Matches tested: 40

Main loss pattern: Tier 2 (1,600 Souls) item count by 15:00 was 1 or less (29% win rate across 22 matches)

Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Better pattern: Tier 2 (1,600 Souls) item count by 15:00 was more than 1 (54% win rate across 18 matches)

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Duration Extender55%13 purchases19:40
Superior Duration51%27 purchases23:06
Surge of Power49%17 purchases19:53
Recharging Rush47%25 purchases15:27
Counterspell46%22 purchases20:45

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Healing Rite36%30 purchases2:41
Extra Spirit36%28 purchases5:03
Compress Cooldown36%14 purchases19:07
Enchanter's Emblem39%28 purchases13:29
Transcendent Cooldown39%10 purchases32:21

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Rem54% win rate13 matches10 kills
Grey Talon55% win rate11 matches8 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Paige11% win rate9 matches2 deaths
Shiv12% win rate8 matches10 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash50% win rate14 matches19 kills / 19 deaths

Item tier graph

Holliday item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Holliday average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Drifter Review

Drifter Item and Matchup Report

Matches tested: 50

Main loss pattern: Spirit item spend by 15:00 was at most 4,320 (41% win rate across 29 matches)

Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Better pattern: Spirit item spend by 15:00 was more than 4,320 (72% win rate across 21 matches)

Replay comparison

Did not have Bullet Resist Shredder by 20:00 - 41% good-game rate across 30 matches.

Had Bullet Resist Shredder by 20:00 - 71% good-game rate across 20 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Sprint Boots67%19 purchases8:25
Vampiric Burst66%20 purchases26:24
Inhibitor65%12 purchases23:44
Spirit Snatch60%33 purchases13:53
Spellbreaker60%13 purchases28:36

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Battle Vest37%20 purchases7:01
Hunter's Aura42%21 purchases23:24
Slowing Bullets45%13 purchases14:06
Dispel Magic45%16 purchases18:28
Spirit Resilience46%17 purchases27:09

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Bebop60% win rate15 matches22 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Venator50% win rate18 matches22 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash62% win rate21 matches43 kills / 21 deaths
Abrams56% win rate18 matches28 kills / 21 deaths

Item tier graph

Drifter item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Drifter average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Sinclair Review

Sinclair Item and Matchup Report

Matches tested: 50

Main loss pattern: Tier 1 (800 Souls) item count by 15:00 was more than 3 (19% win rate across 18 matches)

Review note: Build structure issue: too many tier-1 items may mean the player stayed in cheap items instead of upgrading.

Better pattern: Tier 1 (800 Souls) item count by 15:00 was 3 or less (60% win rate across 32 matches)

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Transcendent Cooldown60%17 purchases31:28
Diviner's Kevlar54%17 purchases26:44
Monster Rounds53%13 purchases1:02
Mystic Vulnerability52%12 purchases28:10
Dispel Magic52%32 purchases24:05

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Compress Cooldown33%20 purchases16:13
Sprint Boots37%37 purchases11:17
Rapid Recharge41%16 purchases8:50
Extra Spirit44%38 purchases1:14
Spirit Lifesteal44%14 purchases24:46

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Paradox73% win rate11 matches16 kills
Graves58% win rate12 matches13 kills
Apollo75% win rate8 matches13 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Lash25% win rate16 matches14 deaths
Warden38% win rate13 matches12 deaths
Drifter30% win rate10 matches18 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
No overlap in the top picks.

Item tier graph

Sinclair item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Sinclair average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Pocket Review

Pocket Item and Matchup Report

Matches tested: 50

Main loss pattern: Tier 3 (3,200 Souls) item count by 20:00 was 3 or less (25% win rate across 25 matches)

Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Better pattern: Tier 3 (3,200 Souls) item count by 20:00 was more than 3 (74% win rate across 25 matches)

Replay comparison

Item total spend by 15:00 was at most 13,760 - 23% good-game rate across 22 matches.

Item total spend by 15:00 was more than 13,760 - 72% good-game rate across 28 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Boundless Spirit62%15 purchases31:45
Cultist Sacrifice58%29 purchases10:28
Restorative Shot57%18 purchases1:06
Extra Spirit56%29 purchases5:12
Monster Rounds56%23 purchases8:34

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Compress Cooldown36%16 purchases12:44
Extra Stamina40%28 purchases13:12
Enchanter's Emblem43%20 purchases14:19
Superior Duration43%37 purchases24:09
Mystic Expansion44%39 purchases7:54

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Calico69% win rate13 matches15 kills
Seven73% win rate11 matches14 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Viscous31% win rate13 matches12 deaths
Abrams33% win rate12 matches21 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash43% win rate23 matches24 kills / 19 deaths

Item tier graph

Pocket item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Pocket average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Haze Review

Haze Item and Matchup Report

Matches tested: 46

Main loss pattern: Spirit item spend by 15:00 was at most 1,920 (28% win rate across 18 matches)

Review note: Spirit path issue: review whether Spirit buying reached a real power spike or became scattered.

Better pattern: Spirit item spend by 15:00 was more than 1,920 (64% win rate across 28 matches)

Replay comparison

Weapon item count by 10:00 was 2 or less - 32% good-game rate across 28 matches.

Weapon item count by 10:00 was more than 2 - 78% good-game rate across 18 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Slowing Hex60%23 purchases9:12
Extra Spirit59%37 purchases3:33
Debuff Reducer59%14 purchases21:26
Surge of Power58%34 purchases11:03
Bullet Lifesteal55%28 purchases15:02

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Kinetic Dash41%30 purchases11:09
Superior Duration42%12 purchases21:00
Unstoppable43%17 purchases23:46
Ricochet43%32 purchases12:19
Swift Striker49%36 purchases10:04

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Lady Geist58% win rate12 matches24 kills
Abrams54% win rate13 matches15 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Mirage33% win rate15 matches20 deaths
Paige31% win rate13 matches10 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash37% win rate19 matches27 kills / 24 deaths

Item tier graph

Haze item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Haze average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Grey Talon Review

Grey Talon Item and Matchup Report

Matches tested: 36

Main loss pattern: Item total spend by 20:00 was at most 22,240 (37% win rate across 18 matches)

Review note: Economy/item tempo issue: the pattern is defined by lower total spend at a key midgame timing.

Better pattern: Item total spend by 20:00 was more than 22,240 (57% win rate across 18 matches)

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Counterspell60%17 purchases27:26
Extra Regen56%12 purchases2:36
Surge of Power54%27 purchases20:25
Superior Cooldown49%33 purchases21:16
Improved Spirit48%37 purchases5:29

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Extra Spirit40%22 purchases4:30
Recharging Rush45%28 purchases15:04
Tankbuster46%34 purchases21:45
Compress Cooldown46%37 purchases8:20
Stamina Mastery46%32 purchases24:19

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Drifter58% win rate12 matches23 kills
Calico75% win rate8 matches21 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Lash31% win rate13 matches20 deaths
Haze38% win rate13 matches14 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Abrams47% win rate15 matches35 kills / 15 deaths

Item tier graph

Grey Talon item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Grey Talon average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Viscous Review

Viscous Item and Matchup Report

Matches tested: 50

Review note: Review this hero in replays before treating any pattern as causal.

Win pattern: Had Spirit Strike by 15:00 (81% win rate across 28 matches)

Replay comparison

Tier 3 (3,200 Souls) item count by 20:00 was 3 or less - 34% good-game rate across 28 matches.

Tier 3 (3,200 Souls) item count by 20:00 was more than 3 - 71% good-game rate across 22 matches.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Crushing Fists87%22 purchases25:43
Greater Expansion80%24 purchases27:47
Transcendent Cooldown79%29 purchases28:32
Ballistic Enchantment78%26 purchases20:07
Spirit Strike77%32 purchases11:25

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
High-Velocity Rounds50%18 purchases3:00
Glass Cannon56%13 purchases19:56
Mystic Burst62%20 purchases1:08
Battle Vest65%28 purchases8:37
Cultist Sacrifice67%30 purchases10:20

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Haze64% win rate14 matches27 kills
Paradox60% win rate15 matches16 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Paige46% win rate13 matches5 deaths
Mina40% win rate10 matches14 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash65% win rate20 matches20 kills / 16 deaths

Item tier graph

Viscous item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Viscous average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

No Clear Path Hero Reports

These heroes did not produce a clean item-timing split, so use their item lists as softer replay notes.

Abrams Review

Abrams Item and Matchup Report

Matches tested: 27

Review note: Item timing/build path issue: review this pattern in replays before treating it as causal.

Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Hunter's Aura60%12 purchases21:13
Melee Charge60%10 purchases5:12
Slowing Hex55%15 purchases14:51
Warp Stone54%19 purchases18:43
Spirit Snatch54%11 purchases16:24

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Extra Regen23%18 purchases2:58
Cultist Sacrifice23%13 purchases9:15
Monster Rounds24%16 purchases5:20
Healing Booster29%14 purchases11:00
Restorative Shot33%19 purchases1:11

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Bebop62% win rate8 matches8 kills
Sinclair67% win rate6 matches4 kills
Mina67% win rate6 matches3 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Haze33% win rate9 matches16 deaths
Wraith25% win rate8 matches14 deaths
Mo & Krill29% win rate7 matches11 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
No overlap in the top picks.

Item tier graph

Abrams item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Abrams average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Apollo Review

Apollo Item and Matchup Report

Matches tested: 30

Review note: Review this hero in replays before treating any pattern as causal.

Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Dispel Magic62%19 purchases18:18
Spirit Lifesteal57%23 purchases18:11
Greater Expansion57%23 purchases26:46
Extra Stamina57%32 purchases10:28
Superior Cooldown56%27 purchases20:29

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Extra Spirit46%28 purchases5:13
Counterspell48%15 purchases18:52
Healing Rite48%23 purchases4:00
Stamina Mastery49%29 purchases17:01
Silence Wave49%14 purchases15:01

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Drifter67% win rate9 matches17 kills
Haze56% win rate9 matches12 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Warden27% win rate11 matches45 deaths
Rem40% win rate10 matches5 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Lash50% win rate12 matches20 kills / 14 deaths

Item tier graph

Apollo item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Apollo average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Bebop Review

Bebop Item and Matchup Report

Matches tested: 21

Review note: Review this hero in replays before treating any pattern as causal.

Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Battle Vest81%10 purchases3:56
Capacitor73%11 purchases14:23
Fleetfoot73%11 purchases10:03
Tesla Bullets73%11 purchases10:42
Sprint Boots68%15 purchases6:52

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Enchanter's Emblem65%16 purchases7:49
Extra Health65%10 purchases13:57
Enduring Speed66%21 purchases9:58
Sprint Boots68%15 purchases6:52
Capacitor73%11 purchases14:23

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Celeste100% win rate4 matches14 kills
McGinnis67% win rate6 matches11 kills
Drifter60% win rate5 matches19 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Haze25% win rate8 matches19 deaths
Dynamo33% win rate9 matches8 deaths
Lash29% win rate7 matches14 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
No overlap in the top picks.

Item tier graph

Bebop item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Bebop average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Vindicta Review

Vindicta Item and Matchup Report

Matches tested: 24

Review note: Review this hero in replays before treating any pattern as causal.

Pattern note: No clear item-timing split showed up for this hero, so this box leans on item timing instead of a main pattern.

Items that looked strong

ItemWin ratePurchasesMedian purchase time
Suppressor76%15 purchases12:28
Boundless Spirit75%20 purchases20:06
Extra Spirit75%18 purchases1:53
Enduring Speed72%18 purchases14:50
Improved Spirit71%23 purchases3:33

Items to watch carefully

ItemWin ratePurchasesMedian purchase time
Alchemical Fire64%15 purchases18:09
Long Range64%13 purchases16:26
Mystic Vulnerability68%15 purchases17:07
Enchanter's Emblem68%21 purchases9:27
Extra Charge69%24 purchases4:56

Enemy hero matchup

Best against

Enemy heroWin rateMatchesKills
Dynamo71% win rate7 matches19 kills
Warden100% win rate5 matches10 kills

Trouble against

Enemy heroWin rateMatchesDeaths
Haze44% win rate9 matches8 deaths
Mo & Krill56% win rate9 matches8 deaths

In deadlock with (Overlap)

Enemy heroWin rateMatchesKills / deaths
Calico50% win rate10 matches12 kills / 7 deaths

Item tier graph

Vindicta item type and tier graph

This graph averages purchases across the tested match history and rounds each stack to the nearest quarter step.

K/D by game time

Vindicta average K/D by game time graph

This graph compares average cumulative K/D at 5-minute checkpoints for winning and losing tested matches.

Report Disclaimer

Use these hero boxes as replay checklists. The patterns are signals, not proof: compare the losing pattern games against the stronger pattern games before changing the whole build. Treat items listed under watch carefully as possible already-hard-game buys before treating them as the cause.