Death followed by an objective loss
You died at 9:39 with the team advantage at -2,217 souls. Within 90s your team lost: Guardian at 9:56, Guardian at 9:57. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #12, #4, #5, #6, #11 | #2 | better than #6 | |
| Deaths | 7, 5, 7, 3, 7 | 5 | better than 6 | |
| Deaths after 12 min | 5, 5, 6, 2, 6 | 2 | better than 5 | |
| Player damage | 35,462, 33,429, 35,185, 41,361, 45,313 | 24,323 | worse than 41,361 | |
| Objective damage | 9,173, 7,775, 5,174, 5,749, 3,526 | 3,129 | worse than 6,404 | |
| Souls at 10 min | 7,384, 5,491, 5,789, 6,228, 5,861 | 6,247 | better than 5,882 | |
| Kill participation | 40.5%, 61.2%, 41.2%, 57.4%, 71.4% | 54.5% | better than 54.4% | |
| Last hits | 147, 178, 179, 168, 173 | 174 | worse than 179 |
The team secured a win with a strong economy, finishing with the second-highest souls in the lobby. However, the player's damage output and objective contribution were below their recent Shiv median, which may have impacted the team's overall performance.
At 1200 seconds, the team's soul advantage dropped, and they took a Walker, which may have shifted the momentum of the match.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 9:39 with the team advantage at -2,217 souls. Within 90s your team lost: Guardian at 9:56, Guardian at 9:57. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -1,638 to -8,747 (lost 7,109). In the same window your team took a Walker.
You died at 26:17 with the team advantage at -9,288 souls. Within 90s your team lost: Walker at 27:23. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -9,288 to -3,581 (gained 5,707). In the same window your team took a Walker; your team lost a Walker; you died 1x.
Team soul advantage moved from -3,581 to +21,537 (gained 25,118). In the same window your team took a Base objective, a Base objective.
Team soul advantage moved from +21,537 to +32,084 (gained 10,547). In the same window your team took a Patron; you died 1x.
18 purchases · 48,800 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.