Death followed by an objective loss
You died at 8:30 with the team advantage at +949 souls. Within 90s your team lost: Guardian at 9:56. This sequence coincided with the objective loss; the data cannot show whether it caused it.
AI review unavailable. Statistical match analysis is still available below.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 8:30 with the team advantage at +949 souls. Within 90s your team lost: Guardian at 9:56. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -9,903 to -1,331 (gained 8,572).
Team soul advantage moved from -1,331 to +9,320 (gained 10,651). In the same window your team took a Guardian, a Walker; your team lost a Walker; you died 1x.
You died at 27:03 with the team advantage at +9,320 souls. Within 90s your team lost: Walker at 27:43, Walker at 27:54. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +11,864 to +27,561 (gained 15,697). In the same window your team took a Walker; you died 1x.
Team soul advantage moved from +27,561 to +42,199 (gained 14,638). In the same window your team took a Base objective, a Base objective; your team lost a Base objective.
16 purchases · 43,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.
Cumulative raw shop item counts by team at each 5-minute checkpoint. Ability upgrades are excluded.















