Soul swing of 4,265
Team soul advantage moved from -960 to +3,305 (gained 4,265).
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #10, #8, #5, #12, #12 | #6 | better than #8 | |
| Deaths | 10, 7, 8, 9, 9 | 4 | better than 9 | |
| Deaths after 12 min | 7, 7, 8, 7, 4 | 3 | better than 6 | |
| Player damage | 56,233, 33,036, 95,077, 28,200, 18,299 | 27,854 | worse than 33,465 | |
| Objective damage | 2,433, 1,550, 9,888, 3,598, 424 | 8,075 | better than 3,782 | |
| Souls at 10 min | 5,673, 5,608, 6,441, 5,535, 5,213 | 5,724 | better than 5,665 | |
| Kill participation | 62.1%, 56.8%, 69.5%, 54.2%, 54.5% | 53.8% | worse than 55.0% | |
| Last hits | 199, 160, 349, 181, 111 | 95 | worse than 164 |
Statistical analysis was generated successfully - the full match breakdown is below.
Positive means your team was ahead in total souls. Sampled at 8 points the API provides; the line between samples is interpolated.
Team soul advantage moved from -960 to +3,305 (gained 4,265).
Team soul advantage moved from +5,196 to +11,509 (gained 6,313). In the same window your team took a Guardian, a Guardian; your team lost a Guardian, a Guardian.
Team soul advantage moved from +11,509 to +18,055 (gained 6,546). In the same window your team took a Walker; your team lost a Guardian.
Team soul advantage moved from +18,055 to +24,710 (gained 6,655). In the same window your team took a Walker; you died 1x.
Team soul advantage moved from +24,710 to +49,764 (gained 25,054). In the same window your team took a Walker, a Base objective; you died 1x.
Team soul advantage moved from +49,764 to +62,755 (gained 12,991). In the same window your team took a Base objective, a Base objective; you died 1x.
11 purchases · 17,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.