Death followed by an objective loss
You died at 13:43 with the team advantage at +3,650 souls. Within 90s your team lost: Guardian at 14:03. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #7, #1, #5, #12, #6 | #10 | worse than #6 | |
| Deaths | 5, 2, 11, 8, 9 | 7 | worse than 5 | |
| Deaths after 12 min | 4, 1, 8, 7, 8 | 6 | worse than 4 | |
| Player damage | 76,071, 38,848, 73,249, 28,853, 41,974 | 36,837 | worse than 39,101 | |
| Objective damage | 4,662, 5,642, 11,077, 3,918, 4,134 | 8,190 | better than 6,218 | |
| Souls at 10 min | 5,671, 8,445, 6,334, 5,682, 5,913 | 5,766 | worse than 6,039 | |
| Kill participation | 80.0%, 58.8%, 56.7%, 57.1%, 58.8% | 52.3% | worse than 56.0% | |
| Last hits | 83, 165, 121, 88, 155 | 128 | worse than 170 |
The match was defined by a critical late-game swing at 34:17 (2057s) where the team lost 33,974 souls, coinciding with multiple deaths and objective losses. Recurring weaknesses include high deaths after 12 minutes and below-average last hits, while objective damage was a notable strength.
The 34:17 (2057s) swing saw the team lose 33,974 souls, including 3 deaths and multiple objective losses, directly leading to the defeat.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 13:43 with the team advantage at +3,650 souls. Within 90s your team lost: Guardian at 14:03. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +1,196 to +11,223 (gained 10,027). In the same window your team lost a Walker.
You died at 27:22 with the team advantage at +17,152 souls. Within 90s your team lost: Walker at 28:13. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 32:23 with the team advantage at +16,127 souls. Within 90s your team lost: Base objective at 32:43, Base objective at 32:52. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 34:17 with the team advantage at +16,127 souls. Within 90s your team lost: Patron at 34:34. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +16,127 to -17,847 (lost 33,974). In the same window your team took a Walker, a Base objective; your team lost a Base objective, a Base objective; you died 3x.
16 purchases · 37,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.