Soul swing of 23,259
Team soul advantage moved from -8,850 to +14,409 (gained 23,259). In the same window your team took a Walker, a Walker.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #6, #4, #10, #10, #4 | #9 | worse than #6 | |
| Deaths | 3, 7, 7, 8, 4 | 6 | better than 6 | |
| Deaths after 12 min | 3, 5, 6, 5, 3 | 5 | worse than 4 | |
| Player damage | 21,365, 33,202, 13,444, 22,100, 31,145 | 45,068 | better than 21,732 | |
| Objective damage | 4,026, 11,207, 812, 6,001, 4,049 | 12,525 | better than 4,380 | |
| Souls at 10 min | 5,214, 5,567, 5,145, 5,538, 6,540 | 5,393 | better than 5,376 | |
| Kill participation | 54.8%, 57.1%, 24.1%, 43.4%, 56.5% | 51.9% | better than 50.3% | |
| Last hits | 106, 183, 158, 181, 196 | 325 | better than 170 |
Statistical analysis was generated successfully - the full match breakdown is below.
Positive means your team was ahead in total souls. Sampled at 13 points the API provides; the line between samples is interpolated.
Team soul advantage moved from -8,850 to +14,409 (gained 23,259). In the same window your team took a Walker, a Walker.
You died at 42:50 with the team advantage at -7,299 souls. Within 90s your team lost: Walker at 43:41, Base objective at 44:00. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -7,299 to -27,156 (lost 19,857). In the same window your team lost a Walker, a Base objective; you died 1x.
You died at 47:57 with the team advantage at -27,156 souls. Within 90s your team lost: Base objective at 48:24, Base objective at 48:31. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -27,156 to -53,853 (lost 26,697). In the same window your team lost a Base objective, a Base objective; you died 2x.
You died at 51:07 with the team advantage at -53,853 souls. Within 90s your team lost: Patron at 51:33. This sequence coincided with the objective loss; the data cannot show whether it caused it.
21 purchases · 68,800 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.