Death followed by an objective loss
You died at 5:18 with the team advantage at -1,508 souls. Within 90s your team lost: Guardian at 5:29. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #2, #5, #8, #5, #6 | #3 | better than #6 | |
| Deaths | 6, 12, 6, 8, 1 | 7 | better than 8 | |
| Deaths after 12 min | 5, 8, 4, 5, 1 | 2 | better than 5 | |
| Player damage | 33,884, 79,759, 25,250, 84,154, 21,858 | 31,126 | better than 30,703 | |
| Objective damage | 5,060, 10,228, 5,047, 11,413, 4,438 | 14,511 | better than 5,060 | |
| Souls at 10 min | 6,760, 5,630, 7,825, 4,819, 5,614 | 5,042 | worse than 5,630 | |
| Kill participation | 52.2%, 77.4%, 64.0%, 67.9%, 64.3% | 67.6% | better than 64.0% | |
| Last hits | 136, 219, 141, 289, 136 | 74 | worse than 141 |
The team secured a win despite early-game challenges, with a critical turning point occurring at 5:18 when a death coincided with an objective loss. The player contributed strongly to economy and objective damage, though survival in the early game was inconsistent.
At 5:18, the player died with the team advantage at -1,508 souls. Within 90 seconds, the team lost a Guardian, and the soul advantage dropped further, potentially shifting momentum.
Positive means your team was ahead in total souls. Sampled at 8 points the API provides; the line between samples is interpolated.
You died at 5:18 with the team advantage at -1,508 souls. Within 90s your team lost: Guardian at 5:29. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -398 to -3,807 (lost 3,409). In the same window your team lost a Guardian, a Walker.
Team soul advantage moved from -3,227 to +8,802 (gained 12,029). In the same window your team took a Walker; you died 1x.
Team soul advantage moved from +8,802 to +21,486 (gained 12,684). In the same window your team took a Walker, a Walker.
Team soul advantage moved from +21,486 to +40,672 (gained 19,186). In the same window your team took a Base objective, a Base objective.
14 purchases · 26,400 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.