Soul swing of 7,019
Team soul advantage moved from +4,630 to +11,649 (gained 7,019). In the same window your team took a Guardian, a Guardian; your team lost a Guardian; you died 1x.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #11, #1, #1, #7, #1 | #5 | better than #6 | |
| Deaths | 6, 4, 4, 5, 2 | 11 | worse than 5 | |
| Deaths after 12 min | 6, 3, 3, 4, 1 | 8 | worse than 4 | |
| Player damage | 38,322, 28,985, 91,839, 76,071, 38,848 | 73,249 | better than 39,101 | |
| Objective damage | 4,114, 9,982, 6,289, 4,662, 5,642 | 11,077 | better than 6,218 | |
| Souls at 10 min | 5,325, 4,992, 6,935, 5,671, 8,445 | 6,334 | better than 6,094 | |
| Kill participation | 28.6%, 51.3%, 64.2%, 80.0%, 58.8% | 56.7% | better than 54.9% | |
| Last hits | 168, 119, 203, 83, 165 | 121 | worse than 176 |
The team secured a win despite a high death count, with Shiv's damage output and objective engagement exceeding median performance. The player's late-game survival and last-hit efficiency were below recent averages, impacting overall effectiveness.
At 21:29 (1289s), Shiv died with the team at -1,613 souls. Within 90s, the team lost a Walker, coinciding with a critical objective loss that shifted momentum.
Positive means your team was ahead in total souls. Sampled at 12 points the API provides; the line between samples is interpolated.
Team soul advantage moved from +4,630 to +11,649 (gained 7,019). In the same window your team took a Guardian, a Guardian; your team lost a Guardian; you died 1x.
Team soul advantage moved from +11,649 to +4,928 (lost 6,721). In the same window your team lost a Guardian; you died 1x.
Team soul advantage moved from +4,928 to -1,613 (lost 6,541). In the same window your team took a Guardian; your team lost a Guardian; you died 2x.
You died at 21:29 with the team advantage at -1,613 souls. Within 90s your team lost: Walker at 21:52. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -9,037 to +22,007 (gained 31,044). In the same window your team took a Walker; you died 1x.
Team soul advantage moved from +24,167 to +18,389 (lost 5,778). In the same window your team took a Base objective, a Base objective; you died 1x.
21 purchases · 64,800 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.