Death followed by an objective loss
You died at 9:42 with the team advantage at +897 souls. Within 90s your team lost: Guardian at 10:47. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #1, #10, #4, #10, #5 | #3 | better than #4 | |
| Deaths | 3, 6, 8, 5, 6 | 5 | worse than 4 | |
| Deaths after 12 min | 1, 5, 4, 5, 4 | 3 | better than 4 | |
| Player damage | 39,851, 24,146, 23,091, 35,812, 27,425 | 35,609 | better than 26,224 | |
| Objective damage | 4,442, 1,434, 6,315, 1,681, 2,266 | 12,120 | better than 2,167 | |
| Souls at 10 min | 6,462, 6,159, 4,751, 5,333, 5,803 | 7,084 | better than 6,182 | |
| Kill participation | 65.4%, 39.3%, 58.8%, 37.8%, 29.2% | 69.7% | better than 40.8% | |
| Last hits | 177, 123, 169, 171, 236 | 115 | worse than 160 |
The team secured a win with a strong economic performance, finishing top-3 in souls (38,387) and outperforming the lobby median by 1,304 at 10:00. High fight participation (69.7% of team kills) and objective damage (12,120) were critical. The player's KDA of 10-5-13 reflects effective engagement.
At 9:42 (582s), the player died with the team leading by 897 souls. Within 90s, the team lost a Guardian, coinciding with the objective loss; the data cannot confirm causality.
Positive means your team was ahead in total souls. Sampled at 9 points the API provides; the line between samples is interpolated.
You died at 9:42 with the team advantage at +897 souls. Within 90s your team lost: Guardian at 10:47. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +137 to +6,821 (gained 6,684). In the same window your team took a Guardian, a Walker; you died 1x.
Team soul advantage moved from +6,821 to +12,775 (gained 5,954). In the same window your team took a Walker; your team lost a Walker.
Team soul advantage moved from +12,775 to +27,743 (gained 14,968). In the same window your team lost a Guardian; you died 1x.
Team soul advantage moved from +27,743 to +58,661 (gained 30,918). In the same window your team took a Walker, a Base objective.
Team soul advantage moved from +58,661 to +50,620 (lost 8,041). In the same window your team took a Patron; you died 1x.
19 purchases · 39,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.