Death followed by an objective loss
You died at 10:19 with the team advantage at +280 souls. Within 90s your team lost: Guardian at 10:50, Guardian at 11:25. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #11, #7, #8, #12, #11 | #1 | better than #7 | |
| Deaths | 4, 7, 5, 4, 6 | 4 | better than 5 | |
| Deaths after 12 min | 4, 4, 4, 4, 6 | 3 | better than 4 | |
| Player damage | 30,906, 21,848, 35,963, 44,987, 38,322 | 28,985 | worse than 38,322 | |
| Objective damage | 6,147, 7,878, 4,380, 1,744, 4,114 | 9,982 | better than 6,147 | |
| Souls at 10 min | 6,018, 5,227, 7,085, 5,778, 5,325 | 4,992 | worse than 6,018 | |
| Kill participation | 32.0%, 48.8%, 76.7%, 55.2%, 28.6% | 51.3% | worse than 54.4% | |
| Last hits | 123, 129, 159, 103, 168 | 119 | worse than 178 |
The team secured a win with a strong economy (44,392 souls) and high participation (51.3%). However, Shiv's performance lagged in key metrics compared to their median, including last hits (119 vs. 178) and souls at 10min (4,992 vs. 6,018).
At 10:19 (619s), Shiv died with a +280 soul advantage, followed by two objective losses within 90s. This coincided with a shift in momentum, though causality cannot be confirmed.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 10:19 with the team advantage at +280 souls. Within 90s your team lost: Guardian at 10:50, Guardian at 11:25. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -227 to +6,203 (gained 6,430). In the same window your team took a Walker; you died 1x.
You died at 21:07 with the team advantage at +6,203 souls. Within 90s your team lost: Walker at 21:18. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +6,203 to +638 (lost 5,565). In the same window your team took a Walker; your team lost a Walker, a Walker; you died 1x.
Team soul advantage moved from +638 to +13,344 (gained 12,706). In the same window your team took a Walker, a Base objective; your team lost a Walker; you died 1x.
Team soul advantage moved from +13,344 to +46,636 (gained 33,292). In the same window your team took a Base objective, a Base objective.
16 purchases · 41,600 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.