Death followed by an objective loss
You died at 23:49 with the team advantage at +8,625 souls. Within 90s your team lost: Walker at 25:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #11, #2, #3, #11, #7 | #8 | worse than #6 | |
| Deaths | 7, 5, 3, 4, 7 | 5 | better than 6 | |
| Deaths after 12 min | 6, 2, 2, 4, 4 | 4 | same as 4 | |
| Player damage | 45,313, 24,323, 34,771, 30,906, 21,848 | 35,963 | worse than 37,408 | |
| Objective damage | 3,526, 3,129, 6,678, 6,147, 7,878 | 4,380 | worse than 6,448 | |
| Souls at 10 min | 5,861, 6,247, 6,278, 6,018, 5,227 | 7,085 | better than 6,094 | |
| Kill participation | 71.4%, 54.5%, 42.9%, 32.0%, 48.8% | 76.7% | better than 52.2% | |
| Last hits | 173, 174, 255, 123, 129 | 159 | worse than 179 |
Shiv's performance showed strong early game presence but struggled with objective control and late-game survival. The team's failure to maintain advantages after 12 minutes proved decisive.
At 23:49 (1429s), Shiv died with a +8,625 soul advantage, followed by a Walker loss within 90 seconds. This coincided with the team's shift toward negative soul advantage.
Positive means your team was ahead in total souls. Sampled at 10 points the API provides; the line between samples is interpolated.
You died at 23:49 with the team advantage at +8,625 souls. Within 90s your team lost: Walker at 25:16. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 28:18 with the team advantage at +3,302 souls. Within 90s your team lost: Walker at 28:59, Base objective at 29:15. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from +3,302 to -16,336 (lost 19,638). In the same window your team took a Walker; your team lost a Walker, a Walker; you died 1x.
Team soul advantage moved from -16,336 to -5,688 (gained 10,648).
You died at 36:51 with the team advantage at -5,688 souls. Within 90s your team lost: Patron at 37:36. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -5,688 to -27,837 (lost 22,149). In the same window your team lost a Base objective, a Base objective; you died 2x.
20 purchases · 52,800 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.