Death followed by an objective loss
You died at 20:59 with the team advantage at -5,607 souls. Within 90s your team lost: Walker at 21:48. This sequence coincided with the objective loss; the data cannot show whether it caused it.
| Metric | Trend | Recent values | This match | Vs median |
|---|---|---|---|---|
| Economy rank in lobby | #10, #7, #12, #8, #7 | #3 | better than #9 | |
| Deaths | 11, 14, 10, 6, 5 | 6 | better than 8 | |
| Deaths after 12 min | 8, 13, 10, 6, 5 | 6 | better than 6 | |
| Player damage | 26,772, 107,828, 40,115, 31,254, 21,114 | 72,335 | better than 27,124 | |
| Objective damage | 2,372, 5,485, 2,940, 4,251, 4,501 | 1,814 | worse than 3,074 | |
| Souls at 10 min | 4,788, 5,134, 4,928, 5,124, 6,002 | 5,977 | better than 5,324 | |
| Kill participation | 40.0%, 60.0%, 40.5%, 55.6%, 47.2% | 61.2% | better than 48.6% | |
| Last hits | 169, 331, 186, 224, 157 | 206 | better than 160 |
The team secured a win despite late-game vulnerabilities, with a critical soul advantage swing at 21:00 (2100s) enabling a comeback. High kill participation and economy rank were key strengths, but late deaths and low objective damage impacted performance.
At 2100s (21:00), the team gained 21,579 souls by taking a Walker and Base objective, shifting from -16,061 to +5,518 soul advantage. This marked the pivotal momentum change.
Positive means your team was ahead in total souls. Sampled at 12 points the API provides; the line between samples is interpolated.
You died at 20:59 with the team advantage at -5,607 souls. Within 90s your team lost: Walker at 21:48. This sequence coincided with the objective loss; the data cannot show whether it caused it.
You died at 23:21 with the team advantage at -5,607 souls. Within 90s your team lost: Walker at 23:58. This sequence coincided with the objective loss; the data cannot show whether it caused it.
Team soul advantage moved from -16,061 to +5,518 (gained 21,579). In the same window your team took a Walker, a Base objective.
Team soul advantage moved from +5,518 to +38,538 (gained 33,020). In the same window your team took a Base objective, a Base objective; you died 1x.
Team soul advantage moved from +38,538 to +20,830 (lost 17,708). In the same window you died 2x.
Team soul advantage moved from +20,830 to +38,667 (gained 17,837). In the same window your team took a Base objective, a Base objective.
23 purchases · 75,200 souls spent, in order.
Context around each of your deaths. The API does not expose map awareness or vision, so no positioning claims are made.